Recently, game company RockYou announced that it would invest and issue the first game of loot drop studios. It is understood that the new studio was created by John Romero, the "Destroyer of Warriors" developer, Robert Sirotek and Tom Hall's three-bit veteran game developers. John Romero set up the loot drop game studio in Austin after John Romero in collaboration with Lolapps to design and publish a well-known social game Ravenwood Fair. Earlier, John Romero had also created game start-ups such as Ion Storm and Gazillion Entertainment. It is also understood that Sir-tech Sofeware's co-founder Sirotek as chief executive in loot Drop studio, and Tom Hall, which had worked with John Romero, was the studio's head and game designer. In this respect, RockYou said this cooperation symbolizes the company's focus on the investment in creative games, but also proved that rockyou company has enough distribution and distribution capabilities to help independent developers broaden the user base. It is now understood that RockYou's social games and applications Total has about 200 million months active users. Over the past few months, RockYou has made a comprehensive adjustment to the company for its all-out social-game development, dismissing a large number of people engaged in non-game development work, and acquiring 3D social game engine Tirnua and the UK game development Studio Playdemic. In this respect, Romero said, "The current social arena has been widely watched by gamers, so I am looking forward to entering the field." I believe in the support of RockYou Company, Loot Drop Studio will usher in a good beginning. I believe that social games have an unexpected future. "(Edit/Xu Mingming)
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