&http://www.aliyun.com/zixun/aggregation/37954.html ">nbsp; "Technology News" October 22, DOTA6.75 only half a month since the National Day, IceFrog recently launched the latest version of the 6.76, the speed of the update is both surprising and reassuring, as a permanent free competitive game, map maker IceFrog can treat the player so attentively, fix the bug in time and balance the game. Sex, listen carefully to the feedback of the players, in order to meet the needs of the players, quickly update the new version of the game, so dedicated spirit of dedication, but also let some other online games manufacturers can not match.
This version of the update is mainly for the 6.75 version of the newly launched two heroes to make a balanced change, not only that, some other heroes have also been adjusted, some of the hero's skills have been redo, some items have made significant adjustments, and added a new game mode-double hero mode. Here is a detailed description of the changes to the entire content.
Hero changes:
Alchemist
-Now if you die when you're modulating a volatile compound, it will explode directly around you.
-The greed limit for gnomes increased from 26 to 30.
A very cold ghost.
-The number of attacks on the ice touch increased from 2/3/4/5 to 3/4/5/6
Arc Watcher
-The magnetic field now affects only heroes and buildings.
The source of trouble
-Weak cooldown reduced from 12s to 10s
-The source of trouble now has an accessory skill that wakes you from nightmares.
BAT Rider
-Strength growth reduced from 2.7 to 2.4
Centaur Chief.
-strength growth increased from 2.6 to 3.8
-Replace the fortitude with a new skill
Grin collision:
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Within a short period of time, you and your teammates in the entire map of the unit mobile speed reached the upper limit and collision volume of 0. Any enemy units you bump into will be hurt and dizzy. The enemy can only be affected by a collision.
Duration: 3/4/5s
Injury: 100/150/200 + 2x Your power
Vertigo: 1.25s
Impact Range: 120
Cooling time: 65s
Mana Consumption: 50
Note: Enemies that do not affect magic immunity
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