"Double Stick" evaluation: The story of the old play monotonous

Source: Internet
Author: User
"Double Stick Infinityquest" is a name to see the story of the iOS game, sure enough, the game once again refreshed the domestic mobile game IQ limit, the old story plot, monotonous play, repetitive game content, no integrity of the inside purchase items, Let this originally also has some highlights of the iOS game became the player's mouth to the absolute chicken. "Double Stick infinityquest" This seemingly exotic game is issued by the domestic Camigomedia, the manufacturer has also released a good response to the game "panda fart King", the double cutting stick is a bit disappointing, the game uses a very old-fashioned storyline: The Princess was captured by the devil, Prince to rescue his lover and resolutely embark on the rescue of the Princess journey. The plot of a cliché or something is not particularly concerned about, let a person spit is, the protagonist was set for the hand with a double cutting stick of the week stammer. The game using horizontal version of the clearance mode, players through the left and right two direction buttons plus jump, attack a total of four buttons to control the role of mobile, attack, jumping and other operations, in addition to the game no more than the operation, 3 can learn a complete and combat-assisted skills, but the feeling of complete and combat cohesion is not. Game a total of 4 small checkpoints and a boss checkpoint, small level is very simple, but especially to say is the boss checkpoint, because the boss level has blood set, because in this game, the player is impossible (absolutely impossible!) ) A clearance boss checkpoint, be boss defeated must from the first checkpoint again into the boss checkpoint, and then repeatedly, until the boss of the blood consumption, if you think that the boss defeated even if the princess rescued, then you hit the wrong special, because when you beat Boss, There will be another boss running over to take the princess away! Go on, Warrior, and continue to brush from the first map. The game also has a lot of wonderful settings, such as the game since the end of only 5 maps, four kinds of monster models, in short is to change the posture again to n times, such a high intensity of repetition, perhaps not half an hour of the player will lose the courage to continue, and the game's upgrade settings are also quite meaning, not kill the strange after gaining experience, It's about attacking monsters. According to the amount of damage to increase experience, so you can find at the small level to try to kill strange, but also less than boss battle easily upgraded. In addition, the game name double cut Stick, why the protagonist's ultimate weapon is sword, obviously unscientific! Aside from the pit dad's internal purchase and game settings, the game itself we can still find many bright spots, for example, the picture of the game is not bad, not shoddy, the other game of fighting sound effects and the sense of shock is also good, if the content can be enriched, rather than a single repeat cycle, the player will continue to play.

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