Dragon Valley Level 70 Ice Ling add to the real data analysis of the injury
Source: Internet
Author: User
KeywordsThe Valley of the Dragon
&http://www.aliyun.com/zixun/aggregation/37954.html ">nbsp; "Science and Technology" July 3 News, the Dragon Valley 70 open soon, the new level of new play, here and you share about the ice spirit of the game experience, pure talk, welcome everyone to talk about, not enough.
The Valley of Dragons for a year, although the time is not very long, but the basic all professions have tried, play the best or ice spirit, like to brush the broken ice sound, like the PK when the deceleration and frozen people, well maybe I have some belly black. 70 level after opening should be regarded as T5 era, the following I take the attack and attributes of the T4 era as an example, to enumerate some of the skills of injury, for everyone to reference, skill points are based on the T5 skills analysis, deficiencies are welcome to discuss. I am 14,000 work, 40+ Fire and fire (a s equipment, the main deputy +10, the need to enchant).
for the ice spirit individual is still very optimistic, positioning is the main ice pair output, one mind only want to output the ice spirit must be a team of abandoned, ice is ice is the king, because can guarantee the whole stack ice will greatly enhance the entire team's output. It is believed that ice spirits that will stack ice must be the most sought-after, even if they are poorly equipped.
Mage: Add Concussion wave and cloud is PK use, the ice tip column heightening because this is a folding ice skill, according to individual demand, can adjust the ice sharp pillar and poisonous cloud skill points
Elements: Enumerate important skills filled with damage fireball: 40w to 200w (concentrated Debuff stack) to stand a few seconds of fire wall: 20w around, demolition pillars, broken skills are very easy to use: damage the number of too many, bad statistics, I have the skills, with increased damage The board, bigger than 40, will give the force the bird: 10w A, a total of three hot: 20w more, Qing small strange comparison to force, play boss powerless, but can break skills Frost: Skill Jewelry + Damage board, 30W,PK comparison to force, can slow down, the center can also freeze people, COSCO Process Skill ice Thorn: With damage board, first two times damage 10w (8 people instinct to 18w), after the attack only 50% damage, the output is very good, and is ex is three large ice thorn; PK disgusting person is very good, output general ice fog: Stack two layers of ice, 30% ice resistance, about 10w, Up to 7 hits and new skills out of ice-fog ex, some people didn't like this skill, I think it is good, although the output can not be compared with the fire diameter, but also, but the new skills, believe that the ice spirit will be full of ice fog glaciers: damage can be ignored, is a folding ice skills, ice-blasting brush is not used to add, pk very good damage and slows down. 40 Big: Basically all use ice big, calculate the lit dance is also. The key is to be able to stack the ice, the output feeling and fire ratio also out of a lot.
PK Experience: (1) Poison cloud Ice Thorn used (near body) control person (2) frost special Wind, flash can change the angle of view (mouse sensitivity is high) after the people with this, back to attack (3) close to the body of ice, but the time is very short, frozen after the Icicle Spray, fire path , Ice fog, frost, etc. (4) shock wave near body defense, delay time and other cooling (5) firewall close body skills, to deal with Warrior Ranger something very easy to use in general do not rush to defeat the opponent, also do not waste skills, because the blue is limited, remind yourself, the first to control the output
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