E3 exhibition most worthy of praise online games Big inventory
Source: Internet
Author: User
KeywordsCreative exhibition
Multiplayer video (compiling/drdarknight) game website MMORPG editors have brought us an inventory of the most rewarding online games in the E3 exhibition, and awarded each game an award. Let's take a look at some of the winning games. "Battle Hammer 40K: Dark Millennium ol" of the scene cos clothing although this E3 exhibition in THQ did not show this battle Hammer 40K online game trailer information, but there is no doubt that the game in the scene of the Cos props really make people see a bright. It can be said that the relic developers did a lot of work on the propaganda of this online game. Although the game's promotional film also confirms the scene of the three races: Star fighters, chaos fighters and green orcs, but the specific game play we are still difficult to know one or two. Although the game looks like an action class online games, but in the trailer we also saw the shooting game shadow. We can only award the "Best Live Cos Award" to the game until more information is released. The Tera combat system, "Tera", has been an interest in the game's unlocked combat system after the solo video of the game was released at the GDC Show. To be honest, although it's a real headache to be locked out when it comes to some powerful monsters, it adds a lot of fun to the game. Different from the general online games, in the "Tera", players have to avoid the monster attack, this is all the key. The game's monsters in the release of some of the strong skills of the time will be a sign, and the player's task is to explore these signs and make the corresponding action, this with some single machine clearance game boss battle is very similar. All in all, the introduction of the system makes this online game in many games to stand out. "The most novel battle Pattern Award" is not. The Rift system in dispute: Tarana Domain in this upcoming online game, players will find some random cracks in the map. When players enter these cracks, they are sent to another scene with random monsters waiting for the player. These crack points are randomly generated by the system, so players are not able to predict their location. There are many conditions for cracking, such as when players fail to create a weapon, they have a chance to produce a mini crack. It seems that developers Trion have a pretty good grasp of their dynamic stochastic systems, and it's important to note that the cracks are visible to all players, unlike the bit-face systems in World of Warcraft, where only players who meet certain conditions can see different objects. Therefore, we will send the "Best Creative Award" to this game. "Agent Agent" agent props are different from the traditional online game of the core skills set, "Agent Agent" mode of play through the players equipped with a variety of different agent props to change. And these props are not all careers, only a specific careerEquip the corresponding props. When equipped with props, players can use the appropriate skills. (Editor/Ming) it can be said that, in the game, from the combination of props to see the difference between players. However, there is a problem, the allocation of props may cause some players to hoard props. So far we know very little about the PVE system of the game, but this prop matching system is really eye-catching, different props will produce different play. This setting leaves creativity to the player and makes the game more fun to play. And we want to give the game award is the "Most free Play award." Most attention??? Although there are only four awards, and the last one is not written here, but I believe that each player has a different choice in mind, so we will leave the last award "the most attention Award" to the players themselves to issue it. (Edit/Ming)
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