(Compilation/Flower Sword Shadow) Recently, EA confirmed that its code-named LMNO development plan officially canceled, the project was planned by the Hollywood director Spielberg and EA jointly developed the game works. However, EA said their partnership with Spielberg did not end with the cancellation of the plan. As early as 2005, EA and Spielberg launched a cooperative program for several years, together to create three original products. These series will be developed, distributed and distributed by EA, and Spielberg is directly involved in the work of the research and development team at the studio in Preavista (Playa Vista), injecting his own unique narrative style into the concept, design and art aspects of the new game. The first game of the two sides cooperation "bang Magic Block (BOOM BLOX)" was sold in early 2008, by the Wii platform monopoly, at that time received a lot of praise, the development of the game code-named Pqrs. Then the public's second code-named Lmno game, corresponding to the PS3 and Xbox360 platform. According to the information released before, Lmno is a sci-fi game, the player will act as an agent, with a number of future possibilities of the key female robot partner (a bit like a female version of a dream), Spielberg has likened it to his director of the famous film "e.t Aliens." But Lmno's progress has been grim and almost stalled, and the news that the project was discontinued was first revealed by former EA developer Jake Kazdal, who claimed to have worked 2.5 for the project until the project was canceled. EA then confirmed the message in a subsequent media visit. "I don't know exactly what it is that makes it fall apart. But I can tell you for sure that this project has never been on track. "Jake Kazdal seems to have some complaints about this, but he thinks the real reason for Lmno's cancellation is that it's too similar to many of EA's game styles." "In some of the ongoing game projects in EA, everyone competes. Unfortunately, a company-produced game cannot always be a routine. I think the cancellation of this plan is mostly a business strategy consideration. "The industry believes that the project was already dead by the time the EA closed its blueprint research and development studio in late 08," he said. In this respect, EA insists that the development of the project is still in progress over the past two years. EA as the world's largest interactive entertainment software development and distribution company, founded in 1982, headquartered in San Francisco, California, the Redwood City, in the United States, Canada, the United Kingdom, Australia, Taiwan, Hong Kong and other countries and regions have branches or subsidiaries, the total number of employees around the world more than 4800 people. The company's well-known game brands include the ultimate Mobilization, Genesis, simulation of the public, the need for speed, crazy American football, Medal of Honor and so on. (Edit/Ming)
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