Video games a few days ago, EA unveiled the Grasshopper Manufacture's Shadow Curse, which will log on to the Xbox 360 and PS3. But in an interview yesterday, Grasshopper manufacture revealed that the game was originally planned to include the Wii and PC versions as well. When asked why the original plan was changed, the Xbox 360 and PS3 versions were based on Phantom Engine 3, and how the engine could be applied on the Wii platform, Suda said he couldn't comment on it. Surprisingly, Suda revealed that the game, which has been in development for more than two years, is still in its original schedule and has not been delayed. It's a bit hard to believe. Another puzzling point is that when EA and Grasshopper published The Curse of the Shadow two years ago, they classified it as a "thriller". Trailer: And look at the trailer released a few days ago, the game seems more like an action game. Suda says this is the change they made during the process: "During the development process, we thought it would be better to add action elements." The protagonist of the game Garcia is very strong, very powerful, so we think action game should be more suitable. "(Edit/Zhang Xing)
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