On the April 6, Epic unveiled a new video of an imaginary engine. The new Phantom Engine is an upgraded version of Phantom Engine 3 that will fully support DX11 effects. The release of the video for 3 minutes, a vivid description of the last time at the GDC 2011 conference published in the demo video of the use of various DX11 effects. It also demonstrates more applications in actual development, as well as a new version of the user interface for unreal engines. Unreal Engine is the most famous game engine in the game industry. It is a game engine developed by the American game maker Epic Games game development company for the FPS game "unreal" developed by the company in 1998. Although not the American game maker Epic Games game development company specializes in sales development of the game engine, but when players and game companies to see the FPS game "unreal" amazing game quality and game technology, game developers have asked US game maker Epic Games game development company can sell this game engine, Unreal engine also gradually become the sale product, the current development to Unreal 3. The EPIC Games game development company began designing and developing Unreal 4 engines in 2003, 1 years before the Unreal Engine 3 listing, with the goal of 2012-2018 listings. However, the new version of the Phantom Engine is not a phantom engine 4, as early as this February, the company's vice president Mark Shaun in an interview with foreign media Kotaku said that the company is working to develop the next generation of illusory engine "phantom engine 4" is currently out of the official release technology "still distance." Mark Shaun says the development of Unreal Engine 4 looks at the future of multi-core processors, and that the next generation of consoles may need to improve quality. But he did not say how many processors would be defined as "hyper-multi-core." Shaun said he believes the current Phantom Engine 3 still has a considerable vitality. (Edit/Xu Mingming)
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