Epic announces unreal 3 engine new features quality realistic compact CG

Source: Internet
Author: User
Keywords Epic quality new features
Tags arrays content core technology demo video development development framework development kit development team
November 25, Epic released a demo video of the latest visual effects of the Unreal 3 engine, while releasing the latest version of UDK (Unreal Development kit). The Unreal 3 engine (Unreal Engine 3), also known as Phantom Engine 3, is a complete game development framework for the DirectX 9/10 PC, Xbox 360, PlayStation 3 platform, providing a large number of core technology arrays, content editing tools, Support the Foundation project construction of the high-end development team. The famous games currently developed using the Unreal 3 engine are: "War Machine" (Gears of Wars) (European and American-epic Games) (2006) "Rainbow Sixth: Vegas" (Rainbow Six Vegas) (French-ubi Soft entertainment Ubisoft) (2007) "Quality Effect" (Mass multiplying) (Canada-bioware) (2008) Medal of Honor: Airborne Divine Soldier (Medal of Honor:airbone) (-electronic Arts Art Power) (2007) X-Men: Wolverine (Men Origins:wolverine) (-raven Studios/amaze Entertainment, USA) (2009) Batman: The Lunatic Asylum (Batman:arkham Asylum) ( American-rocksteady Stud) (2009) "Meteor Butterfly Sword Ol" (Butterfly Sword Online) (China-long Tour) (2010) This announcement shows us several new visual effects: Directional Light Shafts Quality Depth of Field for flimmakers Color Grading cascaded Shadow Maps seamless time of day transitions Ef Fects point Light shafts Material Layer blending improved foliage Rendering The demo video after using these effects is very impressive, deep and light effect is unprecedented, Even if the calculation of the effect has reached the CG level, of course, let the engine's selling points increased a lot, but also told us that the graphics card killers are to appear in batches. (Edit/zz)
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