"Evolution" after the sale, the actual performance of "unworthy"

Source: Internet
Author: User
Keywords Mobile games Internet games game consoles
Tags compared compared to the consoles game game consoles games internet internet +

As one of the first of its kind this year, "evolution" compared to the last year at the major exhibitions of the evaluation, the actual performance is inevitably somewhat "unworthy", one months later today, from the steam platform of the numbers we can see that players seem to have begun to lose interest in "evolution."

While evolution was on sale, the number of online people on the steam platform had reached 27000 at the same time, although it was not a very good result for a game that focused on multiple people. However, looking back one months later, the 2K and Turtle Rock Studios must be hoping for a repeat of yesterday's dream.

As you can see from this chart, the number of online people in the last 24 hours is at most 5000. Numbers do not lie, this is the player in the actual action to tell the developer: your game is not fun, we go. And such tragic loss of confidence, in the short term can not be adjusted over, regardless of what the developers are willing to pay.

So what exactly is going on? Why does evolution, called the road to survival, face such a dismal ending? The first is two, the DLC is too expensive and the upgrade system is problematic. In addition, Evolution's form of cooperation is completely different from the road to survival, and it's not as appealing as the new "Hell's Diver". In short, it makes the player feel tired and bored.

In addition, the optional roles offered in evolution are too many and can be randomly altered, making it difficult for players and characters to have dependencies, and to experience and grow together. Sometimes giving players too much choice is not a good thing, and evolution is a profound lesson.

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