Face can still be NPC? Blizzard pays tribute to plot bug players

Source: Internet
Author: User
Keywords Player Blizzard plot and
Tags blizzard games it is it seems no more no more than not only web
"World of Warcraft" by Blizzard's Warcraft games, novels, comics ...  And so on, a collection of MMORPG, the story is huge and extremely rich in epic sense, and because of this, the story is contradictory or suddenly fly out of the "eat book" situation has also occurred, and the most recent events, no more than the BlizzCon point of the plot bug red dress boy. Blizzard promised to give a blizzcon on the matter, and yesterday a picture appeared on the web showing that Blizzard had put NPC in his place and helped him regain his identity. In addition, added to the side of a NPC "Wildhammer Fact Checker" (The Hammer Truth digger), the shape of the same day with the red dress boy quite! It seems that Blizzard is not only correcting the error of the plot, but also set up a player's NPC to salute him?  However, when the small set into the catastrophe PTR visit, but found in the Ironforge position, and not as the network rumors, has been corrected and established NPC to the player to greet, it seems either has not been updated into PTR, or just a simple rumor. The player is known abroad as the red shirt guy and then the NPC wears the red shirt. But the present in the "Holocaust and rebirth" of the test of the mallet is not the representative of the same, but not to mention the red boy, but that said, Blizzard has put players into the World of Warcraft example, but not only this, Among the more famous are the organizations that have cooperated with the American Association for the Blizzard of children to complete their desires, especially for the child: in the new area of Tauren-Blood hoof village design a puppy lost task, although the child has been away for more than a year,  But the task he designed will always be in his favorite game.  I wonder what happens to the NPC the boy designed after cataclysm? There are many factors that make the World of Warcraft successful, the epic story background, and the history of the player being created, is one of the most attractive factors, although it is not advisable to "eat the book", but it is also possible to know from these events that players care about these stories, after all, compared to many games without content, It's better to eat books than to eat them without books! (Digging the shell net)
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