Five prospects for the 2014 gaming industry

Source: Internet
Author: User
Keywords Industry trends

The gaming industry has undergone changes in 2014 years of rapid development. Not to mention Microsoft, Sony sold two new game host, in some of the past as a dream but can not achieve the technology has also begun to grow, such as the cloud gaming platform, as well as enhance the reality of the experience, below to understand.

I. Cloud platform and streaming technology

The most compelling game technology, of course, is the cloud, streaming gaming platform, a broader range of hardware compatibility and a stronger customization that allows them to bring a variety of game forms to their users. First of all, Sony's PS now cloud platform, it uses advanced cloud technology to break the traditional game host platform limitations, so that PS3, PS4, PS VITA, smartphones, tablets and even television can run the PS3 game, so that "GTA5" and "The Last of Us" Waiting for a masterpiece to run in our hands is no longer a dream

In the demo we see that the PS3 game on the Sony Bravia TV, the effect is very good, the delay control within the acceptable range, and PS now platform with the technical stability and constantly enrich its own game library, plus the rich compatibility of hardware, the future is quite broad, of course, Reasonable prices are what everyone expects.

Similarly, steam home wireless streaming platform and steam game host is an upcoming wireless gaming technology. It differs from PS now in that Steam uses cloud technology and local wireless streaming technology to enable Windows games to run in Windows, Macs, or Linux computer environments, allowing PC games to run on more platforms, reducing the game's requirements for hardware configuration.

In short, the development of the game gradually diversified, is to get rid of the traditional single platform and local operation restrictions, people are looking forward to.

Two. Augmented Reality applications

At this year's CES 2014 electronic consumer Show, the latest version of Oculus Rift Crystal Cove augmented reality glasses, giving us a glimpse of new hopes for VR devices. Prior to that, augmented reality technology has been evolving, but there is no impressive actual product available; Even in earlier versions of Oculus Rift, a bad 720P LCD screen is not really fit into the game.

and Crystal Cove not only built-in improved 1080P screen, but also has the ability to track the visual positioning of the new technology, with the user's head swing, the perspective will change, bringing more immersive game effect. The development team is also constantly improving the head-wearing display universal vertigo, but even in the Crystal Cove, it is still difficult not to completely eliminate vertigo, so the mass production model still has some room for improvement. Of course, Oculus Rift is currently the most promising commercial, and achieve a good experience of augmented reality glasses, retail version of "Titan Fall" more worthy of expectation.

Three. Independent games and digital distributions will be more popular

In the past, we need to buy CD-ROM version of the game from the physical store, which is still the mainstream of the game consumption. However, digital distribution is clearly a trend, the Sony PSN, Microsoft Xbox Live and even the steam platform gradually provide an increasingly rich version of the download game, and the CD-ROM version is no different, and DLC, music and video download services, but also to make users more dependent on the online platform.

More than that, platform vendors are increasingly focusing on independent low-cost games, starting to tap these emerging game makers to develop proprietary creative games for their platforms and sell them in online stores. With the further development of Internet bandwidth, perhaps the game of physical media will eventually be discontinued and all turn to online digital distribution.

Four. Live and share

Not every user will understand why to live their own real-time game content online, but this new form of gaming society is still recognized by many users. On the other hand, PS4 and Xbox Live (upcoming) Gaming video upload and share services is a very effective low-cost advertising, and to YouTube and other video service providers to provide huge traffic. The number of new gaming video-sharing accounts has topped 100,000 in the months since PS4 was released.

As technology advances, the game is becoming larger and more lifelike, and for this reason, players are more eager to share their experience with others, whether it's the new play of Call of duty or the complex task of Assassin's Creed 4. Therefore, the game video live, share, or even create their own game video column, is not a good way to increase user stickiness.

Five. Cheap gaming machines and new competitors

Ouya is a new, inexpensive game machine that runs Android with just 99 dollars (about 605 yuan) and may not be in the eyes of the core player, but the Android platform's rich concept game has been able to meet the needs of ordinary users and low age users.

In addition to Ouya, Game stick and other products, the mini game area or will usher in new competitors, such as Amazon. The world's biggest electric dealer website has successfully launched the Kindle reader, tablet and other products, with a wealth of resources to build their own hardware platform to sell their multimedia content, so the mini game may also be the next step in its overall strategy.

Summary

The form and experience of video games should be rich. Not all users have to sit in front of the TV and concentrate on the game, and it is not a magnificent game to meet the needs of the players. Cloud platforms, enhanced displays, standalone games, better sharing platforms and cheap gaming consoles may all be a richer form of the entire gaming industry, and 2014 of the gaming industry is clearly worth looking forward to.

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