Social networking sites are "gangster" game violence is a worry
Source: Internet
Author: User
KeywordsSocial networking sites the frequency the perceived
Intermediary transaction SEO diagnosis Taobao guest Cloud host technology Hall
Stealing vegetables, snatching parking spaces, buying and selling people ... With the popularity of SNS and other social networking sites, there are more and more games based on social connections. Recently, a number of social networking sites have developed a "gangster" theme of the game, to help players experience the "rivers and lakes" grappling, and the gangster movie "Big Brother" like the Prestige. Young commuters are happy to experience the pressure of euphoria in this stimulus, but parents are worried that the theme of "Triad" on public web platforms is not a misguided guide to minors.
Social networking Sites
Frequency-driven "black-related" game
For a week, MOP home on the latest game "Rivers and lakes" for high-profile promotion, "experience when the feelings of the elder brother", "black market trading, family warfare, let men do your little brother, women become your girl!" just call your friend and join! Game screen is black sunglasses, black windbreaker dress up "little brother", also has the bright "pistol" and "the Bullet", the player needs to complete one after another "The River Lake task", the nature must experience the stimulation "the family to rush" and "the Street to kill" when the life hangs the line, certainly also cannot evade competes for "the Money Power".
Mop's "Rivers and lakes" is not the social networking site gangster theme game of the beginning of the work, Happy Net (www.kaixin.com) on the line, the launch of the "Godfather" game, the game logo on the face resembles Marlon, the mode of operation is to play tycoon, killer, and "Turkey boss" duel, etc. Manyou open platform also appeared on the game "people in Rivers and lakes", the same play is "triad" of fighting and killing.
"Gangster" theme foreign-imported
Violence makes parents worried
Reporters from a line of industry insiders learned that the use of gangster games to attract users of the idea is not the original local social networking sites, foreign countries have been specifically for social networking sites to create a mob theme casual video games. "Mafiawars" is one of the three most popular games on social networking site Facebook, with its rich twists and turns, players incarnate as FBI agents, undercover operatives infiltrate the crime family, create chaos in the city and fight against Mafia thugs in the streets of New York.
Gangster games are so prevalent in social networking sites that they start to cause adults to worry about the next generation. Some parents think that international Web site anyone can browse, teenage boys are the most interested in the age of violence, and there is no mature judgment ability, in the open Network platform wantonly rendering the so-called "triad", so that children in the "Triad members" in the process of experiencing happiness, even as a kind of heroism, It is a potential mental hazard to them.
Social decompression
White Collar Appeal Game rating
But the main force involved in social networking--the white-collar community--raised objections, and a social networking enthusiast told reporters that the games were usually just words and no bloody scenes of violence, "much healthier than the online violence games that make people addicted." ”
White collar Xiao Wu said: "Everyone is infatuated with the parking stick of happy net, the sale of people and stealing vegetables, who is because of playing this bad, really to steal things?" She believes that social networking games is a way to communicate with people, and adult office workers may just need to "use words to stimulate", the Web page tone slightly "vigorous" small game, the deep heart of the destruction to vent out, it is a way to release work pressure. She believes that the domestic establishment of the classification system for online games has been a constant call for many years, if the belief that some games may be harmful to minors, then the use of objective grading standards to operate, with the promotion of violent games on the impact of minors naturally correspondingly lower.
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