Game Developers Conference view sharing: Palm machine out of mobile phone hung up

Source: Internet
Author: User
Keywords Hung up
Tags computer consoles developer developers game game developer game developers games
The Game Developers Conference (Game Developer Conference) has always focused on PCs and PlayStation, Xbox and other gaming consoles. Almost all companies have focused on social and mobile gaming platforms this year, with more attention to social games and mobile games than traditional handheld games, uncharacteristically. Here's why: mobile phones and social games gather a large number of users game companies PopCap and Information FX Group's latest survey reveals some interesting data: When asked about the most common game device to play games, 44% of players choose mobile phones,  This ratio is far more than video game Palm Machine (21%) and computer (30%) The proportion of users, ranked first. The main reasons are as follows: • Mobile gaming is within reach: Unlike the handheld, users do not need a lot of determination to buy a mobile phone to play games because they already have one. • Mobile games are cheap: popular games "Angry Birds" also only 99 cents,  But the average price of the handheld game is 49.95 dollars, the cheapest games cost less than 9.99 dollars. • Mobile game simple: and the Palm machine is different (its joystick on the button up to 17), the number of mobile phone buttons is limited, which means that the mobile phone game operation is simple, completely intuitive (touch screen). While online social games are not as pervasive as mobile gaming, they have the same advantage: social gaming is within reach: Most Americans surf the internet. • Social games are cheap: Zynga's Farmville and almost all other social games are free.  Social games are easy to operate: online environments (latency issues) make the game easy to play. It is understood that 10 years ago, some games only appeared on the handheld, but the emergence of social and mobile gaming platform changed all this.  Fewer ordinary users now buy handheld and handheld games. Last year was a particularly interesting year for the Non-traditional gaming market: Sony unveiled its tablet computer PlayStation S1, but its rivals were Sony's own PlayStation 3. • Focus on computer game developer ID Software (also "  Doom, the developer of the destroyer, first implanted its new game, Rage, into the iphone, rather than on the handheld. Nintendo (Nintendo) announced that Apple was its top competitor. • Virtual platform OnLive implements the handheld game and operates on both mobile and Web pages. There is no doubt that the handheld will not disappear in the future, but there are indications that its future role is like a TV set: The TV is a necessary part of the living room, but its importance is far less important for many users than YouTube, itunes and other media outlets. (Edit/Xu Mingming)
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