(Integrated/Small Kite) PK, that player Kill, is the game between players and players. Chinese online games in 2010 quietly walked through the 10-year journey, PK model also presents a variety of situations, has long been no longer a player to kill the simple fighting. From the Black-and-white machine to 2D, 3D, from the single P group p to the million-nation war, round system and instant combat, Korean-style Chinese-American style of different PK schools. "King of Kings", "Legends", "Marvel" "World of Warcraft", "Datang matchless", "Dream West Tour" ... In ten years, PK has never stopped, we witnessed the Chinese online games step-by-step to today, the realization of the transition from rough to gorgeous. As the saying goes: Fighting with people is fun! Although the monster, boss of the AI design is quite perfect, but the program is after all, attacks, actions are very rigid, therefore, the PK between people (that is, PVP) is the highlight of the current online games. To "PK Online" as the key word, in Baidu Search related results there are more than 40 million. This figure shows the value of the game manufacturers PK, PK almost become every online game is the propaganda point of the flag. The company intends to play a piece of the PK game, through the advertising language, search keywords to achieve the display of PK properties, such as "the best pk Online", "The Most cattle pk online" and other networks, playing PK concept. But for the vast number of novice players, like a fog, but not quite buy, PK banner in the hearts of consumers to play a discount. The essence of the PK game is to bring a simple and direct experience to the players, and the most can reflect the PK is play, therefore, can provide groundbreaking game is to carry the key PK banner, and only really "have characteristics, there is connotation" of the online games can lead the future PK trend.
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