Gaming industry's top ten publishers see Blizzard Beat

Source: Internet
Author: User
Keywords Blizzard Ten
Tags basic blizzard course developers development distribution distributor find
On the March 7 News, in the gaming industry, publishers generally have a higher status than developers because they dominate the gaming market's trading and ups and downs. Generally, developers need to find a strong enough distributor for their new works, in order to achieve the most basic guarantee of success.  Of course, the more powerful is the game development and distribution of a shoulder to pick. 10. Sony: With its own gaming platform, Sony has the right to issue a lot of masterpieces.  But the influence of these masterpieces has declined in the PS3 era.  9. Microsoft: They monopolize almost all the XB360 on the platform, such as the War Machine and the Halo, and are expected to have a future-influenced Kinect counterpart.  8. Sega: Although from a once brilliant hardware vendors into the current software business, but they still have a large number of classic works of copyright, some brands even envy.  7. Ubisoft: In the old "split cell" and the emerging "brother of the Assassin" and other brands led, Ubisoft in the short term will not encounter financial difficulties.  6. Nintendo: "Mario", "Legend of Zelda", "Galactic Warrior" and other signs will always appear in the hands of Nintendo, is worthy of the title.  5. Enix: The merger of Square and Enix allows them to now have the "Final Fantasy" and "Dragon Warrior" two trump card brand, the acquisition of Eisos and let them now have "Tomb Raider."  4. South Dream Palace Hundred Generations: These two are also merged, both have the original South Dream Palace development of the game brand such as "Iron Fist" and "Knife Soul", and won the Hundred generation of anime brand resources such as "up", only the quality of most of the adaptation game is lower.  3. Capcom: "Street Fighter", "Monster Hunter", "Biochemical Crisis" and "Locke" have had a huge and far-reaching impact on the global gaming industry, and few Japanese game makers have been able to achieve their success.  2. Electronic Arts: They have a large number of products to be introduced every year, despite the ups and downs in quality, brand impact and profitability is obvious, the new successful brand is "Dead space". 1. Blizzard: Although they have announced the end of the development of the "Guitar Hero" brand, but they also hold "Call of Duty", "World of Warcraft", "StarCraft" and other top brands, Bungie's new release rights within 10 years is also the exclusive ownership. (Digging the shell net)
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