Grand Game "The Valley of the Dragon," the highest level of online super 400,000

Source: Internet
Author: User
Keywords Quiz Game
Tags analysts based business model data game online open test show
Beijing Time July 27 News, Shanda's subsidiary Grand game July 22 to the new 3D game "Dragon Valley" (Dragon Nest) conducted an open test.  Relevant data show that "Dragon Valley" the highest number of simultaneous online (Peak Concurrent Users PCU) has exceeded 400,000.  Analysts Zhangxiaofan recently wrote that the grand game July 22 to "The Valley of the Dragon" conducted an open test, the relevant data show that "Dragon Valley" the highest number of online people have exceeded 400,000. Based on its initial success, Zhangxiaofan predicted that "Dragon Valley" in the third quarter of 2010 and the fourth quarter, respectively, 11 million U.S. dollars and 15 million U.S. dollars, will provide a strong growth momentum for the second half of the revenue.  Several analysts on the market still have doubts about the future of the Valley of Dragons, they feared that "the Valley of the Dragon" would become the next "Tower of Eternity" (the "Tower of Eternity" was the 3D game launched in 2009), and that the "Tower of Eternity" had a sharp decline in the number of players after its initial success. As a result of doubts, analysts expect "Dragon Valley" in the second half of 2010 revenue will not be too much.  It also provides ample room for Shanda to exceed investor expectations, so Zhangxiaofan thinks the share price of Shanda (Shanda Games and Shanda) will rise in the second half of the year. Zhangxiaofan that "The Valley of the Dragon" will not become the next "Tower of Eternity". It is a common phenomenon that the number of players is reduced after the game was first released. but "Dragon Valley" the number of players will be far less than the "eternal Tower", for three reasons: First, "Dragon Valley" to take the game free, prop charge mode, which in the game initially launched, will be able to better guarantee the number of players.  The "Tower of Eternity" employs a timed-charging operating model that causes a sharp reduction in the number of players when the game begins to charge all users. Second, "Dragon Valley" is in the absence of any large-scale marketing in the case, its maximum number of simultaneous online more than 400,000.  And the early success of the Tower of Eternity depended on the mass marketing that had been done before it was officially launched. Finally, unlike the Tower of Eternity, "The Valley of the dragon" is facing less competition from China's most popular 3D game, World of Warcraft, mainly because the biggest selling point of the Dragon Valley is its Street Fighter (similar to the combat control system) and no World of Warcraft. In addition, the "Dragon Valley" based on props business model and the "World of Warcraft" based on the business model is different. (Edit Zhang Xing)
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