Grand Hand Tour "million King Arthur" online two weeks income nearly 30 million

Source: Internet
Author: User
Keywords Hand Tour
"TechWeb Report" August 6 news, according to the Royal Insider revealed, Shanda literary card player Tour "Million King Arthur" online two weeks income nearly 30 million. Shanda's second-quarter earnings showed a 12 times-fold increase in hand travel, from 8.2 million in the fourth quarter of last year to 107 million yuan, which accounted for 10% of Shanda's revenues. The income is largely dependent on the income contribution of its card player, "million Arthur". "Million King Arthur" by Japan's leading gaming company Enix (SE) research and development, and by the Shanda Games South Korea subsidiary Actozsoft responsible for its overseas operations. Shanda adopted the strategy of overseas markets, overseas daily income for a while more than tens of millions. July 18, "Million King Arthur" national Service opened the test, according to people familiar with the matter, "Million King Arthur" online two weeks income nearly 30 million. China's hand travel market has a strong growth potential. At present, domestic hand travel market to achieve tens other products have been common, but including "My name is Mtonline", "Sword of the King" and other popular games because of the use of combined with the major platform intermodal transport, the monthly water reaches tens of millions of yuan. Industry judge, because of these brand mobile phone games, the rise of China's mobile gaming revenue has been overall more than South Korea, into the world's top three position, the second half with Tencent, Shanda Games, NetEase and other large number of giant online gaming companies simultaneously exerting force mobile platform and mobile phone game, the growth rate is expected to The latest release of the 2013 1 ~ June China Gaming Industry Report shows that as of the first half of 2013, China Mobile gaming revenue reached 2.53 billion yuan, an increase of 100.8% over the same period last year, and according to third party authoritative data forecasts, 2012 global mobile game market growth of about 50% per cent year-on-year, China's hand tour is growing faster than the world's. (Chuck)
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