In a recent statement, ArenaNet said it would share a booth with the City of Heroes at the San Diego anime show. Now, ArenaNet announced their specific plans. Players will not be able to play the game at this year's Comic-Con mountain, which is set to unveil the mystery of the game at the Cologne International games show this August. Publicity map NCsoft just announced the company's exhibition plan in San Diego anime show: Http://us.ncsoft.com/en/events/comicon.html The following is "Guild Wars 2" exhibition plan: July 23, 2010, Friday, 1:00?? --1:45 NCsoft Booth #5345--signature and gift meeting--limited gift of the first "Guild Wars" novel "The Ghost of Ascalon", and the author's book signing. Attendees: Jeff Grubb (game designer), Rich Anderson (concept designer, cover designer) July 23, 2010, Friday, afternoon 1:45--2:30 NCsoft booth #5345--signing and giving the meeting-limited gift of Guild Wars 2, And the author's book signing. Attendees: Kekai Kotaki (Chief concept designer), Rich Anderson (Concept designer), Kristen Perry (role Designer) July 24, 2010, Saturday, afternoon 1:00--1:45 NCsoft Booth #5345-- Signature and gift Meeting--The first "Guild Wars" novel "The Ghost of Ascalon" and the author's signing book are limited. Attendees: Jeff Grubb (game designer), Rich Anderson (concept designer, cover designer) July 24, 2010, Saturday, afternoon 1:45--2:30 NCsoft booth #5345--signing and giving the meeting-limited gift of Guild Wars 2, And the author's book signing. Attendees: Kekai Kotaki (Chief concept designer), Rich Anderson (Concept designer), Kristen Perry (role Designer) July 24, 2010, Saturday, afternoon 5:30--6:30 Room 4th-Speech: < Guild Wars 2 >: A new idea for large multiplayer online games--tells how Guild Wars 2 defines a new standard for large multiplayer online games. Some of the cast members will share the story, design and gameplay of Guild Wars 2 and how they will be able to grow from the general game to a revolutionary game, and they'll answer questions from the audience. Speaker: James Phinney (Design director), Jeff Grubb (game designer), Kekai Kotaki (Chief concept designer), Rich Anderson (Concept designer), Kristen Perry, (role Designer), Chrislye (global brand Director) (Editor Zhang Xing)
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