(Compile/Sky white) originally is "Halo" series of art., the result unexpectedly became Bungie Studio most successful work. The success here is not just for Bungie, but for the Halo fans. Bungie is always accustomed to sharing the brilliance of the Halo series with the player, and this time is no exception. So far, "Halo: To Far star" has been 1.3 billion times the number of online network, in addition, the player created a total of 23,000 war rooms, as well as 33 billion kill records. The game also has a variety of medals presented to the players to commemorate their achievements in the game, the present has been awarded the medal has reached 700 million, including the "Double Kill" medal is the most players, a total of 634 million pieces. The medal "10 even kill" currently only issued 200,000 times. Look again at the information on those unlocked items, the game currently has some special items such as armor effect, voice unlock, and visor color, etc. is difficult to solve, the player must meet some conditions in the game to do. More players choose to unlock these rare items as a game of fun than medals. At present, 250,000 people have unlocked the most difficult to unlock the black visor. The most difficult gold medal in the game is "Skullamanjaro", which requires the player to get 25 points or 10 points at a time in the king of headhunting mode, and 301,758 people have already won the medal. And 708,457 of the players who won the "extermination" medal required the player to kill the enemy before the opposing team was reborn. These figures are a deep indication of how those fans loved the last member of the Halo family created by Bungie, despite news that the new works of the Halo series were being discussed, but without Bungie's aura, would it be "halo" for fans?
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