Neowiz, the South Korean operator, released its latest performance report, which hit a new record in July, under the influence of the World Cup craze, FIFA OL 2. Neowiz said that July 10 this year, the game's simultaneous online users reached 220,000 people, refreshing the game's record. In June, the game was also online with 130,000 users, earning more than 5 billion won (4.2 million US dollars) and expected annual revenue of up to 50 million dollars. In July, "FIFA OL 2" into the South Korean Internet cafes in the forefront of the game, Neowiz said that in the second half of the game's growth will still accelerate. Pearl, a market research institute, said that the South Korean online gaming market could earn more than $2 billion trillion. "FIFA OL 2" is a free game of football, through micro-trading earnings. EA first released the game in 2006, the Mainland China agent for nine cities. "FIFA OL 2 may not earn as much revenue as it is, in fact, to be aware of the high expectations of the product's revenue," said Allison Luong, marketing director for research at the institute's Pearl. EA has also taken a playfish in the western market, which last year spent 400 million of billions of dollars on a social game developer, and announced in January that FIFA OL 2 was launched in the west.