Home-made online games hard to do the classic sit lol PCU broken 4 million

Source: Internet
Author: User
Keywords LOL

Science and technology: LOL is undoubtedly the most attention at present, while online players the most timely game-type network games, 4 million at the same time http://www.aliyun.com/zixun/aggregation/28918.html "> The numbers on the line are enough to explain everything. Penguin variety of online games have hit the domestic net at the same time the number of new high, CF, DNF, and now lol, even the world's game giants Blizzard's Wow, in the face of such figures at home is difficult to see. The domestic net swims a single big pluralistic coexistence pattern seems to have been unbreakable.

But we are not difficult to see, these Chinese big line of the game without exception is not made in China, domestic players do not want to play their own game? But the gap between the two is really different, game engine, screen character design, story background, feature play, are domestic online games and the world's advanced users have to say the distance. Back to the domestic web game, such as springing up everywhere, which from another side to show the domestic game manufacturers of the heart of quick success. The threshold is low, the cost is less, the circle money is fast, the life cycle is short pitiful, some products even only listed month and then disappeared. This kind of cashing to walk of speculative psychology, has already stirred the domestic game market to muddy.

Fewer people have a team that really concentrates and spends years developing a classic, denying the risk of being challenged, and making these vendors afraid to try. But to look at it from another angle, if the Chinese online games to catch up with the world's advanced level, there are not a few to get a loud hand called the masterpiece, talk about catching up is tantamount to wishful thinking.

According to LOL official website announcement, in order to celebrate our team won the IPL5 World Championship, LOL National Service will be on December 7 7 o'clock in the evening ~10 point, full service open double experience and double gold activities. In the afternoon to yesterday night, lol producer Feng Yi continuously updated several micro-blogs.

On the eve of the event, Feng Yi claimed that candidates waiting for the release of their results were "looking forward to the birth of a New history", and that "there is always a feeling of restlessness". The event was opened about an hour later, Feng Yi later issued a "New history in this writing" and praised the market and channel team. Weibo shows that Feng Yi's excitement lasted until last night, saying he led the team to do things he and his gods did not believe.

According to industry insiders speculate, the reason why Feng Yi late so excited, nothing more than lol at the same time the number of online breakthrough, the Feng Yi and its team called the historical moment of the number is likely to be 4 million. During the September lol celebrations, the LOL National Service was exposed to 2 million online, which is only a conservative estimate.

According to the reporter understand, there were 15 large districts lol, now to 21 large areas, each large area can accommodate 15~20 million users, lol the highest online number at the same time 3.15 million ~420 million. According to the player, the double reward activity that night the server full, even appeared cotton, collapse phenomenon. According to the speculation, LOL National service at the same time online number of the night is likely to break 4 million.

It's worth noting that the comments were about the quality of the servers that Feng Yi and his team members were celebrating. This November, the perfect carrying DOTA2 debut in the WCG finals. Some insiders point out that, with LOL's most powerful competitor DOTA2 on the line of the day approaching, lol if not continuously improve the user experience, will be tantamount to pushing users to Dota2.

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