IGN year-end inventory: Ten "Sex" elements of a single game

Source: Internet
Author: User
Keywords Ten single game year-end inventory
Sex is not usually associated with video games, but they have something in common. Can allow participants to get pleasure to escape from reality.  A lovelorn person may stare at some strange place, and a player may go crazy for the number of frames, textures and robots AI. This year's game is not affectionate or masculine, but some games directly add flirtatious content to the game interaction. This year is one of agitation, anxiety, seduction, romance, exposure and violence, no matter what you think, the relationship between sex and games is tighter than before. Even if you are six, you cannot separate sex from the game.  Here is the most iconic and "sex" game of the year. Rainstorm (Heavy rain) for the sex in the game, the worst fear is a man hiding in the bedroom, holding the handle to face a sexy woman in the game. Simulation of any other behavior can be interpreted as entertainment, but sex can not be simulated casually. Heavy Rain's sex scene is one of our most feared, analog human intimacy behaviors. These scenes are more than just a piece of animation. Players can actually manipulate, rocker and button is you in the face of a beautiful woman when the "right-hand", untie her underwear, constantly kissing, change posture, are done with the handle.  It's not all, but it's detailed enough. These disturbing images are not just at the beginning, but the sex scenes are repeated in the main plot of the game. This is a bit unreasonable, but when your child is kidnapped by a killer, what man doesn't need a little consolation? , but on the other hand, it's hard to accept the sex between the bathroom, the park, the taxi, the funeral parlour, the meeting room and the Friends, the Strangers, the sworn enemies, and sometimes even the two who help each other.  In general, "rainstorm" is a 2010 incomplete game that integrates the theme, control and flirting. "Dante's Hell" for men, nothing is more frightening than the deconstruction of women. Even in public nudity, women use their hair to block sensitive parts in underground clubs.  In Dante's hell, players need to exorcise the mucus, insects, and deformities of their genitals. In the game's "desire", players need to climb a tower similar to a giant penis, while in the tower, full of zombie-like women, the body bending backwards, and from the vagina spray clitoral head. And when you're halfway through, you're going to meet a giant woman who can't see her head and shoot a plague colony out of her nipples. This doesn't even have to be explained. Desire is in the penis, and the only way to get rid of it is to kill a giant naked woman and the minions of her vagina, and of course, its children. This is similar to John Waters's film, but Dante's hell is not funny at all. [Page] "Dinner date" Dinner date is the player waiting for the date to appear. You control a Coke.The subconscious of the man, waiting for his lover to appear, then began the romance. There is no goal, just to eavesdrop on the man's mental activity and interact with the surroundings.  You can stare at the clock on the wall, watch the stove, give up hope and start drinking soup, or open the kitchen window and smoke a cigarette. It was a short game, but it caught the restless feeling of a man in the face of a new beginning. There are countless ways to deepen relationships in the game, but in the beginning it's all for the same purpose. A man waits impatiently and hopes to act quickly.  Sex and love make it all seem wrong, sometimes a bowl of soup time can change a person's life, this world is the case. "Angel Witch" God Yu Ying tree "Angel Witch" is a cartoon exaggerated and sex makes it difficult for men to control their desires game.  The role of the design is to express the desire of the male-centered, from her provocative way of walking, to the bright attractive, can disappear clothes, are stimulating the desire of men. Shingo the Bayonetta to cater to male desires as a form of women's power, just as the current gym offers pole dance teaching. When you do something to tease men, their attention is your strength. As a result, Bayonetta's high heels striptease is her weapon, and the Upside down style is an alternative form of Kung Fu. This is an extreme case of a woman's absurd fantasy. And it leaves us with a question, who is uglier in this illusion?  Is it a woman who is conquered by desire, or a man who appears to be so gravely? "Dream (Every day the Mahouve Dream)" This is a stand-alone game designed by the Carnegie Mellon University professor Paolo Pedercini, the game is very simple, with a total of only 5 branch options, but contains enough to allow everyone who has played the game to think for a long time,  Players play is an ordinary office workers, the course of the game is this office worker from the morning to work this part of the process, you can choose to wear clothes, not drive, go which way, each option, will make your life change. Unlike other games, there are no sex scenes in this game, but there are enough cryptic meanings to let the player think, you have your wife, your wife says that to you every day, and if you don't wear clothes, she will say, she does the same thing every day until she disappears. What is your relationship with your wife and what causes it? All of this, to the players themselves to think, you think it is what it is, this is the "dream." [Page] "Radiation: Vegas" "Radiation: Vegas" is an integrated version of all possibilities for sexual objects. When you seduce a man or woman and rob another person of a girlfriend, you canUnlocking an achievement, you can also intimidate a human or mutant into prostitution. A robot in an abandoned factory is an example. You rewrote the robot's core program and made it into a special sex robot. After changing the program, you can choose to have a good first.  If you choose, you will hear a very short machine noise, but it's dark, which makes us wonder how people and robots sex. If you're disgusted with the content, then you don't have to look at the following words, people and robots have sex in the real world, there is a man named Zoltan in Georgia, USA, who designed a sex robot of his own and married her. "Building a relationship with a computer is more real than a doll," "You can meet yourself first and then think she's not volunteering." My first time with her, I was wondering how that could be. And then I'm cool. I am a machine lover and I am proud of it. "Quality effect 2" a long time ago, someone had explored the relationship between power and attraction. Especially among men, a powerful man has a higher sexual freedom, while a nobody may have no sexual freedom at all. Like a generation, the sex scene of the quality Effect 2 is a soap opera. Sexual teasing under the spacesuit and the claustrophobic universe makes the player more excited.  After successfully using a conversation to cheat a female character, you can have a good time. I find that I cannot win the opposite sex in the mass-effect universe, even in conversations that are destined to have a relationship. In the sequel I just wanted to have a relationship with Kelly, who was optimistic, intelligent, shy and open. I just wanted to take off her clothes, but I failed Kelly again and again. Every time I tried to try my luck, she was always unwilling. I had hoped that the last attempt, as her boss, I could seduce her with my power, but even this human nature, she did not lead. "Do you need any help, Commander Sheperd?" "Wilderness Big Gunsmoke: Redemption" First of all, it is meaningless to get angry at a game, and secondly, I feel I have a strong tolerance for moral decay. But a story line in the Wilderness Big Gunsmoke: Redemption is unbearable. In the third mission of the Mexican campaign, John Marston had to run errands for the Dissolute army commander, Augustin Allende, and in the mission we had to kidnap the woman and let him enjoy it. And in one of the game animations, we see Allende's men chasing the women in the square, and it turns out that Allende is not only a murderer but a rapist.  I don't think video games should be included in the rape element, on the contrary, I don't think rape can be seen in the game. The last thing I can tolerate is rape as fun in the game, although it tells the story of a confession of a deported man who avenged himself on other thugs. But at that moment, I no longer have any compassion for Marston's own salvation. He is either antisocial or a ten-evilAn unforgiving villain, or a moral jerk. It's a really fun game, but I don't understand why it's a game to add a rape ingredient, and it's a complete addition to the idea that the player will be sympathetic to the hero, a move that Rockstar Santiago's division makes them clowns. I can't think of any other way to disappoint the player. [Page] "Center of the dance floor (dance Central)" There is a reason why people are embarrassed to dance in public. The rhythm of the music swings the abdomen, hips and thighs to make people associate with sex. It's embarrassing to show your sexual cues in public.  Conversely, when you're happy, there's no reason to hide your true feelings in public, even if people have bad ideas about you. Harmonix's "center of the dance Floor" is a systematic analysis of the dance, the game so that those who do not dare to dance in front of the public, let go of themselves and challenge themselves with the rhythm. In this case, you can boldly engage with others in physical contact.  It is a testament to the fact that people have a desire to have sex with others in the face of sexual exclusion. "Nap is Death" from the bathroom graffiti, to the "Second Life" in the emergence of the artificial penis, people seem to know by nature how to add sexual elements to any conceivable scene. Most games control the gaming environment carefully according to the founders ' ideas. In Jason Rohrer's nap, the Player is God, and the player is free to engage in sex-related activities and create a game environment in his own mind. The game is designed to allow players to create everything themselves, a tool that allows players to freely play without having to do complex programming. So ultimately this mechanism is used: a player who tells a story, creates a scene, builds an environment, writes a conversation and decides the outcome. Another player enters the previous player's pre-set environment for the game. This game allows two of friends to do things that are not achievable in real life.  In short, "nap" is a time when you are aware of your debauchery and still provide you with a tool to satisfy your desire for debauchery. Most of the electronic game designers are the master of the use of sexual elements. But few people risk putting their sex into the game with a feeling of disappointment or discomfort. But a survey of the most famous games of the year shows that most games have sex, the game is becoming more and more bold, as for the vast number of players is good or bad, to the players themselves to judge. (Digging the shell net)
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