&http://www.aliyun.com/zixun/aggregation/37954.html ">nbsp; "Science and Technology" October 7 News, a few days ago is hit the military blockbuster "I am a special forces of the blade out sheath" so many young people blood boiling, become a SWAT team sniper has become their new life goals. CF crossing the line of fire seems to be the best place to practice sniper skills.
Let's take a look at the use of AWM in CF, where the sharpshooter started.
Jump Sniper
The key is jumping on, long jump, although can beat the dead, but you are not far away from the death. The enemy was stopped by the bunker and wasted an opportunity.
Jump sniper: And roughly divided into, jump station sniper, jump squat sniper, aerial fixed sniper and so on play. The so-called jump-station sniper, is the air jump, landing open Rob, and jump squat sniper is the air jump, squatting open Rob, this method is-quasi. For standing and squatting, it is entirely up to individual preferences.
Disadvantage: Because of the long jump time, also said before, this is a fatal weakness, it is easy to be M4 and AK aerial shot down.
Aerial fixed sniper: the so-called aerial fixed sniper, is to jump from one side, in the process of the jump hold the opposite direction, so that the opponent to play ahead of the sniper estimate error, thus losing the favorable timing, this method in the CF action is not too big, but also has a certain effect, in the DUST2 has tried. The feeling is still somewhat deficient.
Jump Sniper is divided into a single mirror and double mirror play, single mirror do not have to say more-air unscoped, landing open Rob. Let me introduce the double mirror, the so-called double, is to open a single mirror before the jump, after landing double mirror, and then open Rob, because AWM recoil too large, must be shot after the mirror. Otherwise, your sight will be in the sky. There is not much difference between the two, I do not say more.
There is a point, that is, jumping sniper is the nemesis of the sniper, but I do not think so, because I found the fatal weakness of jumping sniper, because jumping sniper jumped to the ground, leading squatting 0.2 seconds, so I want to subvert this idea.
I know what the snipers are doing, and I know where they're threatening me the most, so the general sniper dead unclear, this can only say that their technology is not in place, because they always think of their own initiative, did not think that someone has guessed their ideas, but this is not the main reason, "not chaos" is the sniper heart think, I used to say that. Sniper must have a cool head. In order to play their best level.
About aiming training, do not know you have been familiar with no, that is, pinch seconds to see your aim of the time, my record of course, needless to say, these two points together, that is, jumping skills + aiming training results, there is no problem to be able to baffle you.