In-depth analysis of China's game road in the development of original online games

Source: Internet
Author: User
Keywords Chinese game online games analytical skills
"Online gaming is not an industry where the Ministry of Culture encourages development, and we do not prohibit it, but we do not advocate it." But to encourage our network culture enterprises, independent research and development both by the market, but also reflects our Chinese culture as the main content of the excellent online game.  "Liu Yuzhu, Director of Culture and Industry Department of the Ministry of Cultural Affairs," Jintai Guild ", and exchange with netizens" to speed up the development of cultural industry 30 guiding opinions "pointed out.  Why are there so many "independent research and development" suddenly popping up in a flash?  The problem of the game is much more, scraping the "independent research and development of the wind" after the problem more, many people can not help but let a person pour a breath of breath-game circle is popular in such a sentence: now claiming to be able to work as a planning of the Earth two and a half times. A well-known game company in Shanghai when the public recruitment only asked candidates to write 10 titles, but even so, thousands of people who come to the job is more than write. Will other industries take 10 titles and 10 brand names? The test is so low that many people can't pass it.  This is just an application, if you read this article you have seen the current online games are by some kind of people, how to do, you will feel that the problem is much more serious. In our common sense, to fly the aircraft to be professional, to be trained; search and play It is to say, do the game is to professional, is not it?  --like you say you know the vernacular should have seen "Ah Q True Story", claiming to be proficient in Chinese culture always have to see classics, even this did not see what understand? Now MMRPG in the independent research and development era, how many young people have played a legend of the chivalrous person to ignite the chest of enthusiasm into the game circle to play ah?  How many young people who have played a legend on their own think they know how to play online games? What happened to the Chinese game?  Who is playing the game? Since the Chinese began to play games, every year, people have asked "how the Chinese Game", "where the Chinese game Road", at the same time every year there is still not know what the game, the lack of basic knowledge of the game industry to squeeze into the game circle. In fact, ignorance is not important, it is important to admit their ignorance. But who now admits to being ignorant? Who has studied seriously? Now in the circle of capitalists, leaders so behave so ignorant, engaged in the design of the planning of these people also have the responsibility: in addition to plagiarism can do nothing, and even copy are not copied over. When the capitalists know they are a sucker, the project is mostly finished.  Is demanding the Chinese game makers, but, although there are some things you do not in China, or to do so must pay a very high price. Game problem?  Cognitive problems? Mr Li once said that in fact there is no Taiwan issue, it is an American problem, China and the United States. In fact, there is no Chinese game industry development problem, only the Chinese education problem. is education related to game making? Some。 If all the games are a kind of thinking to do, there is no current video game industry. Search and Play [www.sowan8.com] here to say, the game industry must maintain good understanding ability, rigorous analytical ability and eclectic creative ability to do good things. Unfortunately, these contents do not pay attention to the examination-oriented education in China.  For a certain type of game always has a near-innate, inexplicable hatred, claiming that the game does not play, not a certain company produced not to play, and so on, claiming that only some games are classic, other games are not inflow of the goods. There is no doubt that these games are classic--it's not a bad thing to play classic games, but some people play classics poisoned, he is to think that the game is to make a certain game that is called to do a good play, fun, and even to the classic does not play, not like the classics do not play, the only classic is to look at the point. For people like this to do games, things are in trouble, because they never touch the classic games, even though they are not classic but very design reference value of the game.  In the student age accustomed to from the classics to find the absolute truth without understanding, the habit completely moved to the game industry. "Can Play sex"? The theory of the fooling is not understood, but not analyzed. Can be called "player" in the game magazine, Chinese in the daily conversation is always inseparable from these three words: Play sex. Game Fun They say there is "play sex", the game is not play is not "can play", even say a game is fun because it has "playful", not fun because it does not-"playful" in the game as if the thing is to people-to determine the game is not fun and fun to judge men and women as simple, Just reach under the crotch and you'll know.  Is it that simple? "Can play" to the speaker is not required. Is this ambiguous concept brought to the analysis of the argument?  Exam-oriented education often gives the students "good faith", "national righteousness", such as "Free Play", but did not cultivate their logical thinking, not to give them the most basic philosophical accomplishment.  There is no logical thinking of the head is not that "playful game has the ability to play, there is play on the game on the fun" what is the problem; no philosophical accomplishment of the result is a half-day do not know "can play" is just a they get out of their own concept! The slogan shout noble useless, the thing that the person of the person can't stand the people-oriented education is fraught.  You can see the following situations--a lot of game producers, they make their own things to blow the hype, but not to mention that their things are to play for players, some domestic games the first scene is called a hell, it seems more like the game for the producers to play their own. This understanding to do the game had to make some do not know who to play the things out-compared to what the ability to understand, the lack of creative ability is the distal. In the game industry, homogenization coupled with shoddy products is not withstand the test, once and other people's good things face-to-face competition, immediately will Cuikulaxiu. The tour behind the excessive marketing of China's gaming industry todayPlay product is such a thing, but many people feel that this is not enough, but also to add the strength of "independent research and development." The game industry is not good, the game product has the responsibility, the game product is not good, does the game has the responsibility.  People who play games are too bad, education is responsible.  I admit, not only to the article played a "No Tomorrow" topic, but also used to describe the "pumping" way to write now blown the uproar of the "independent research and development", a great deal of slander is now playing the game industry a good situation of sinister intentions. If the Chinese gaming industry can be depressed now, don't be so impetuous, quick success, for China, the Chinese gaming industry in decades after the development, will be a good thing.
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