Reports from South Korea's Chosun: it has been determined that StarCraft 2 can be fought without a network. In the 26th Star 2 gathering, the former star 1 professional players grrr and Theboy StarCraft 2 against, 2 StarCraft era well-known players after a lapse of 10 years after the fierce competition. June 26 Korea Party on the grrrr against the old opponent Theboy (left second) but more striking than the game is the way. The two-player approach is not the same as the previous Battle network, but the LAN game. After the interview we found that the LAN was used inside of blizzard. Blizzard has since announced the 2.0 of the Battle network began to declare StarCraft 2 game between all players must be through the network, even professional players have no exception to the match. June 26 Korea Party on the Grrrr (left second) against the old opponents Theboy Note: The July 26 night in South Korea's StarCraft 2 to celebrate the party, Blizzard Global War network did not open. Eventually Theboy defeated Grrrr by 2:1. After the announcement, a number of people said that it was rude to use a network of delays in competitions between professional players for 0.1 seconds. In fact, there have been a number of Internet problems in the StarCraft 2 league GOMTV. If blizzard in some important games like this this time using the internal LAN, the result is different, LAN is very few network latency problems. But Blizzard said the use of the internal LAN is still pending. They said: The use of internal LAN can be against the fact, but later in the professional competition with the use of internal LAN is not yet conclusive. June 24 Blizzard Korean media day exhibition games: Garimto (left) vs grubby (left IV) also in the last month, the Korean aircraft hangar in the StarCraft 2 media days on the invitational is the use of the internal LAN. At present blizzard official and the world other well-known star 2 media and has any report to this. (Edit Zhang Xing)
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