March 21 The latest news, according to South Korea Entertainment and Virtue company released 21st news that, as of December 2010, entertainment and Virtue Company's martial arts MMORPG "Legend 2" The global cumulative sales breakthrough of 2.2 trillion won (about 12.8 billion RMB), which is the highest value of global cumulative sales in Korea's single game history. This year, the 10 anniversary of the operation of legend 2 began in March 2001 in South Korea's operations, and then exported to China, North America, Uzbekistan and other countries and regions, and its high popularity, to 10 years after the current also remain. "Legend 2", with NC soft "heaven" and Nexon "country of the Wind" together and called the three famous South Korea antique masterpieces, the three works are from the online games just for people understand the second half of the 1990-year operation, has been operating more than 10 years. Among them, "Legend 2" as a Korean single game to create the highest cumulative global sales. Since 10, "Legend 2" created more than 2 trillion won sales, its scale is equivalent to sales of modern new Sonata 85,000 units, or sales of Samsung Electronics new led TV110 million above the scale, but also proved to be able to create high value-added online games of economic value. In particular, "Legend 2" in China, set a 2003-year online number of people to break through 800,000, 2004 Chinese games market share of 64% and other brilliant record. At present, "Legend 2" in China's cumulative number of registered users have 200 million, which also shows that in China 450 million of the population of 42% people, or 290 million online gaming players more than 70% played the legend 2. (Edit/3c)
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