LOL hero modification: Hongalhusian big adjustment

Source: Internet
Author: User
Keywords LOL

&http://www.aliyun.com/zixun/aggregation/37954.html ">nbsp; "Science and Technology" September 2 news, lol recently, although no new heroes launched, but for the former hero changes have been uninterrupted. In order to make the game more balanced, the designer made a correction to the proud Hunter, Wren and Paladin Lucian.

Let's see what designers say about this:

Scarizard: My colleague, Xelnath, played a wild game with Rennes, he was killing wildly in the race, and I remember the final score seemed to be 15/7/8, equipped for the fury of the shin, the bone-toothed necklace, the three-phase force, the endless blade, and so on. Although there were some lapses in the game, according to Wren's performance in the game (and the exclamation of other design team members), he looked as if he was 100% capable of hurting the output of the team.

The war Roaring (W) effect mechanism was changed back to increase armor/magic resistance, instead of "hit the target to reduce physical damage"-I know it will affect the early game, but we think it's necessary, especially if he can't kill the target in a short time.

The hunt/sneak operation is very good and I will try to see how he behaves in the last single position. From the data collected now, he has no problem with the field (whether as a powerful ganker or assassin), so what I'm going to do now is to make sure he is as strong on the road as he is.

Lucian Big Recruit correction

Certainlyt: Justice Slaughter (R) will not be interrupted by trapping and fixing effects. I guess you are not Amumu the big strokes also as a snare effect, Amumu's big strokes in the body will also prevent heroic attack.

He also rejects a player's claim that the Lucian of justice will be interrupted by silence.

Certainlyt: Silence also does not interrupt the Righteous massacre (R). Where did you get all this information from? I've been testing his big strokes for a long time, and I've never seen any mechanism that will lead to what you're saying.

Another player claims to have a bizarre interaction with other hero-oriented skills (such as the Snake Woman's R) when Lucian releases the righteous slaughter and locks in the direction he faces.

Certainlyt: You're right, that's a bug. We held a meeting today--in fact, from the game engine's point of view, Lucian's big strokes don't lock him in, yes, it's really confusing when it comes to the big strokes of snake women, the contempt of the king, or the back-stabbing type E skills. We won't fix the problem before the 3.11 patch because we need to rewrite some of our oldest, dusty game code, but we'll do our best. To know that the Scana is not "real" when it comes to releasing the big strokes, we will also fix the problem.

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