&http://www.aliyun.com/zixun/aggregation/37954.html ">nbsp; "Science and Technology" January 8 news, lol as a team of real-time game games, the most exquisite is the team's cooperation, and teamwork, strategic and tactical offensive and defensive play is essential. A team can only clear the course of action, and use the most effective action to carry out, and the smallest price for the greatest victory, which is the key to a team invincible.
After countless battles and games, all teams from success or failure summed up a kind of tactics for various situations, perhaps in the passers-by war these tactics embodied is not very obvious, after all, the passers-by or entertainment, the victory and defeat for them is not important. However, the significance of the tactic is highlighted in the premise that the formal competition requires a guarantee of victory.
Of course, only the tactics are far from enough, can understand the strategic intention of the opponent, find the right way to solve the solution, in addition, team members of the degree of tacit understanding, whether timely and effective to the overall order to implement, but also affect the final outcome of the key factors.
Today we introduce the most popular lol in the ten tactical play, in a variety of play has a certain understanding, the next thing to do is to implement, a team's ability to perform is to test whether the team is a professional standard.
1. Global Flow
Key words: Full screen strokes, quick support, shunt propulsion
On behalf of the team: WE
Global flow, as the name suggests, the use of full-screen or half screen of the big strokes to achieve rapid support, in the early days to more than a dozen less purpose, is a ganks of the ultimate tactic, and in the latter can also evolve to use the global big strokes at the same time to push forward, so that opponents impossible why if the wind's card court was ban? You know what real global support is.
2, change line flow (inverse EU)
Key words: Change line suppression
Representative Team: M5
The traditional way to adc+ auxiliary changes to the road to suppress each other on the list, while their own choice of a mixed line of outstanding heroes, while calling the wild to go on the road crazy Ganks take the head or even rapid push tower, can greatly suppress the economy opposite. The first M5 by the excavation of the tomb of the line will this tactic onto the stage.
3, 41 point push
Key words: With line push tower
On behalf of the team: TPA
There's a hero in the lineup with a line and speed support, and then 4 people push the tower down, 1 people to another path to push the tower, because the defender must be divided into people to prevent the single person to push off their towers, resulting in the dispersal of the situation, and single line of single kill ability or quick support ability excellent, resulting in defensive side losses repeatedly. See how TPA can take M5 with Leopard girl.
4. Kite flow (poke flow)
Key words: Kite consumption
Representative Team: AZF
Generally refers to the use of powerful remote consumption and speed advantage, 1.1 points of the kite and eat each other, in the opponent can not withstand the blow after a wave away, poke flow play is high mobility of harassment and harassment. In the S2 Finals Frost use this recruit several times to make TSM powerful nowhere.
5, flush face flow
Key words: Violent straight cut back row
On behalf of the team: WE
Generally speaking, the regiment war should be the meat to go forward to absorb damage, so that control can limit opponents, DPS can output. Face flow is directly to the opposing formation, the use of high burst and free control, the goal is directed at the other side of the rear output core. This also lets the face flow represents the moon goddess a cut and then cut.
6, Speed push flow
Key words: Push tower, early hold regiment, suppress
Representative Team: NAJ
The speed of the flow of attention is the early beginning of the group to use the high AOE skills of the rapid push tower, in a very short period of time to push off the other building, and then continue to squeeze the development of the opponent's space, to expand economic advantage. It was this fast-paced tactic that proclaimed the overall failure of the North American Farm stream, which the Korean team used very clearly.
7. Mop Flow
Key Words: Regiment war tapping, suppress
Representative Team: CLG
Our own 1-2 Super late, in order to key figures or key heroes, the development of continuous consumption delay, waiting for carry to save the world, this tactic should be eliminated by the Times, But clg.eu with four Bao a Froggen kill a world, also vaguely remember S2 when we were CLG dragged down the horse.
8. Group Control Flow
Key Words: Regiment control Big Recruit, Regiment battle Combo
Representative Team: Crs
Use the perfect regiment battle Big recruit Control combo, carries on the quick kill the opponent many people, then the homeopathy takes the tower the tactic, this set of tactics compares eats the big recruit Group control the CD, needs to have the big recruit in many people to have the situation to go to war.
9, Walk flow
Key words: Swim, ganks head, kill
Representative Team: M5
The reason: Double walk is a M5 to create a play, to arrange a strong resistance to the line hero, at the same time, 2 people to fight wild ganks, constantly by killing the opponent pull big equipment gap ~ in the IPL5 finals fnatic good for everyone to perform a walk show.
10, three buff flow
Key words: Buff Wild Area competition
On behalf of the team: WE
The reason for the election: At first directly grabbed the opposite of a buff, limiting the opponent to play wild ganks and development, in the early days to gain advantage. We S2 in the face of clg.eu out big strokes, although the end because of the failure to win the line, but the essence of the tactic has let the EU attention and ban the robot.