"Science and Technology" May 115.html >26 news, LOL is constantly experiencing a version update, each update has a lot of heroes are enhanced or weakened. The upcoming 4.9 version also brings a number of important changes, especially for the resource adjustment of wild areas, or will make the use of many heroes face significant impact.
Let's take a look at the official version of the 4.9 changes in the future.
Ladies and gentlemen, I will discuss some of the major changes we have encountered in the League of Heroes, with the 4.9 patch Outlook brought by http://www.aliyun.com/zixun/aggregation/16436.html ">chun." Please note that this perspective is more about clarifying the issues we are working on and that these changes are not necessarily implemented in each patch, and that some of the changes may take longer.
void Predator Kazik
As Jag mentioned in the last preview, we've been making changes to Kazik. Now the Kazik can be installed and used in the same way as the fighter heroes who lead the team and have the ability to survive the final harvest. In the game the assassin needs to rely on the fighter or the tank to start a team to gain striking opportunity, but Kazik can single-handedly, which makes his power extraordinary. We intend to make Kazik's power more evident in the assassin, not in the fighter side.
In addition to our secondary goals, some of Kazik's skills evolved very strongly and some were weak (such as W), so we wanted to make all 4 of his evolutionary skills quite competitive (probably not all the same, in some cases), So you can choose the most appropriate evolution based on your current game stage.
Virtual Traveler Card Sardinia
As a follow-up to the Sardinia hero, we keep watching as the card becomes an increasingly dominant role. We thought that the card Sardinia was in a very good state when it was released, but then because we found that the player was getting familiar with the new mechanism, we made him a bit too powerful. The card Sardinia Buff lets the player learn how to use the upgraded version of the card Sardinia, so we intend to get back to his buff, let him return to the correct state.
Trial Angel Kyle
Kyle is now being used as an AP addition to the auxiliary mobility ADC, because of her persistent eruption, high damage, and powerful generics. It also gave her little weakness, and she was able to inflict damage on all the opponents of the regiment at the same time as she could use the invincible against her teammates. We're working on getting Kyle to be vulnerable in one way to make up for her high-intensity combat skills, so Kyle has to think about how to do a team fight.
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