September 22 News, according to the recent industry hot discussion of Blue Harbor "mercenary World" copy "Journey 2" to create the third generation of business model, giant network vice President, "Journey 2" producer Guixe in the first response to Weibo, said this shows that the third generation of business model is slowly becoming popular, the future of more games and manufacturers will follow up, Because this mode is better than free mode. "Journey 2" September 16 officially launched the public test, Guixe on Weibo with many industry name Bo to carry out interactive exchanges. Before the Blue Harbor new tour "Mercenary World" Consumer-to-consumer charge mode follow-up "Journey 2" the third generation of business model practice in the industry caused concern. Blue Harbor Online CEO Wang Feng explained that "this is not the trend, this is the tendency", Guixe will respond to become the world's most concerned about a topic. "Mercenaries in the world" can use game currency to the game cooperation merchants in exchange for the kind. This and the "Journey 2" mode is very similar, are back to the players, abandon the disguised charges, two games before and after the foot of the launch is a fundamental competitor? "An industry veteran gamer asked Guixe on Weibo. Guixe to this, "Mercenary World" and "Journey 2" does not exist competition relationship, "first I and Wang Feng is very good friend, followed by his that is 3d magic, the Journey 2 is 2d martial arts." Guixe stressed that now Blue Harbor is also using the "Journey 2" business model, indicating that the third generation of business model is slowly becoming popular, the future of more games and manufacturers will follow up, this is the inevitable scale, because this model is more than the second generation of prop charging model progress. It is understood that the Blue Harbor in the "Mercenary World" in the cancellation of the mall, cut off the relationship between the player and the prop Mall, the mall-the player's business model into the player-the player's Consumer-to-consumer mode, all the props of the distribution channels are integrated in all players of the transaction between the manufacturer to take a certain percentage of transaction fees. This setting is the same as the third-generation business model proposed in Journey 2. The third generation of business model by the Giant Network "Journey 2" to create, also known as "fair game mode." In this new business model, the cancellation of the mall system, the game is all equipment to blame fall or task output, players free trade to get props, games by collecting transaction fees earned income. This setting not only eliminates the threshold of the time charging mode, but also solves the unfair problem of the prop charging mode, which is more in line with the demand of the players.
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