Play video (compile/gmi) There are reports that Microsoft is now developing "naked 3D" technology. Unlike Nintendo 3DS, Microsoft's technology will automatically track the location of the audience through the lens, and immediately change the 3D imaging angle, and then to the audience's left and right eye transmission of different images to show a 3D effect-and 3DS requires the audience must maintain a relatively fixed position to appreciate. The technology is being developed by the Microsoft Applied Science Group in California, the project director, Stevie Bathiche, which is extensible for applications ranging from mobile phones to laptops and even at very low cost on large screens. The core of the technique is that the lens on the lens can determine the audience's position by reflecting the light, thereby prompting the light-emitting diode to change the imaging angle according to the viewer's movement. However, only two viewers will be able to enjoy the 3D effect, or four viewers to view the general imaging effect. "We have had a variety of application tests in the lab, but no prototypes have been made," Stevie Bathiche said. "The basic application problem is small, but it will take time to make a comprehensive application and market." "Explanation: The naked eye is different: it is not necessary to wear a special 3D glasses can see the 3D stereo image with the naked eyes." The existing 3D stereo imaging effect is generally used in movies and TV screens, the viewer needs to wear 3D glasses, especially Hollywood sci-fi film "Avatar" has led to the rapid spread of the technology on the global scale. Open-hole 3D can be achieved without any auxiliary tools only with the naked eye can see 3D imaging effect, this technology is not yet mature application products listed, but Nintendo has officially announced next year to launch the technology as a selling point of the new generation of palm machine 3DS. At present, the open-hole 3D technology still has two major application defects: first, it can not be in the large screen display equipment accurate output; second, the viewing angle must be kept relatively fixed, can not move arbitrarily. (Edit/Ming)
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