With the change of the Times, the design of mobile products has changed more. User needs are more and more complex. As a result, mobile products have more design new ideas.
But, of course, although the mobile phone play is no longer limited to the limits of the field, but for those who prefer to use mobile phone to shoot walnuts, nails and used to cap the children's shoes, I think or look at this time by Zhu Kun share of mobile product design real new ideas.
1, mobile phone play changed, and more importantly, the user's use of the scene has changed
Mobile phone from the bricks, then to browse the novel mobile Reader, and now can be used in various scenarios of multi-functional integrated mobile end. Of course, there are other alternative ways to play, such as nail a nail, or a walnut and other tricks are testing the heart of the children's shoes.
But there is no denying that the function of mobile terminals is evolving, and the functions can be more comprehensive and powerful.
With the change of the Times, the use of products and the scene is also changing. is not a fixed scene, with the same pattern can meet the needs of users. and realize the function of the equipment is also constantly improving, so that the implementation of more diversified functions.
Previous products only need to consider the home, office and other scenes. Now users can use your products all the time, all the use of the scene will appear, but also need to consider.
scenarios, tasks, users can call it the three elements of design, and each design is actually trying to help a user perform a task under a scenario. The same design encounters different scenarios, from web design to mobile product design.
In these cases, the refinement of your interface design can also result in dazzling
2, focus on the core, give users a reasonable expectation
Three elements in product development: feasibility (business), likelihood (technology), and expected value.
In the design process, in order to make reasonable design optimization for these elements, we can use a form to help us to evaluate and plan.
When we are ready to evaluate the user's expectations, we can help us to achieve this goal.
Determine what the user wants to achieve and prioritize
Focus on solutions that fully meet the highest priority user needs
Avoid the idea of "if, user ..."
3, mobile product design, the key is how to hide things
In web design, the key is how you show things, and in mobile product design, the key is how you hide things.
The limitations of the interface, the lack of resources and the user's needs experience all make concise and practical
Every unnecessary function, is to pay the money, even if only the text! It will appear that your product is too redundant, a bloated product will not get everyone's favor.
4, the use of characteristics, to the user surprise
Although the design of the emphasis on unnecessary functions of the deletion of the hidden. But to add creative features, it is still effective to give users a variety of surprises to improve the user experience of the product.
5, the user is the only test product design standard
No matter how the product changes, the final principle to be followed is the user's experience and the resolution of its needs.
As for the errors in the product design process, Zhu Kun summed up these experiences for us:
Ignoring the "Low network" of China Mobile Internet features
For the user to think too much, more and more complex
Often make users think too smart
Clickable regions do "too real"
Version of the upgrade to control too weak
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