Mv3d 0.60 This release focuses on the scalability of the world, including support for splitting a single area across multiple server processes, with automatic http://www.aliyun.com/zixun/aggregation/13996.html "> load balancing and redundancy. Zones can now be connected together, using gateways to build the only hardware available in the world of limited size. Monitoring the cluster management tool has been upgraded to better handle many processes across multiple physical servers. The camera control for all content tools has been unified. and better support for PANDA3D customers.
MV3D is a virtual world simulation framework developed using Python. This is designed with scalability in mind, designed to distribute as many servers around the world as possible, requiring dynamic load balancing. The simulation framework does not specifically focus on any type of online game or virtual world, and can be easily used as a game setting for a fantasy space. objects on the MV3D server can use the physical engine of the ordinary differential equations that simulate the interaction of reality. A server can simulate the number of hosts on an object.
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