National popular shooting games are Korean production Korea unified fps world?

Source: Internet
Author: User
Keywords Online games Korean production
Tags .mall compile game games local market online online games
(Compile/Xiao hee) "The Joy of the fright" in this parlance to describe FPS game should be the most appropriate.  In 2010, 23% of the world's online games are FPS type game, it can be seen that such a great popularity of the theme of the online games. So what do all the popular FPS games have?  Recently, South Korea on the main FPS countries have the most popular game research, small knitting show you to see! >>>> South Korea---"Surprise ol", "special Forces" leading the coquettish in South Korea, "Surprise ol", "Special forces" two strong hegemony.  From the "Special Forces" began, South Korea has been in a few FPS game rivalry between the situation, until this year by the "Surprise ol" end.  The earliest shooting game to go back to the FPS plant dragonfly and FPS operation of the most experienced Neowiz company jointly operating the "Camaro ol", the game began operation since 2004, until today still remain in Korea TOP50, and had a few years ago ranked South Korea first.  Back to the two strong hegemony, "special forces" preemptive, early in the "Surprise ol" listing, its low configuration requirements and popular weapons to win the player's favorite.  and "Surprise ol" with CJ under the netmarble cooperation, through the "star face" into the operation of the game, quickly grabbed the "special forces" champion throne, and 106 consecutive weeks ranked top of the online games.  >>>> China---"Through the FireWire," a sudden mention of China, can not but mention 2008 by Tencent Agent "through the FireWire", because of the 2007 "surprise ol" once in China suffered Waterloo, so FPS game in China is not optimistic. However, because of Tencent's window-style propaganda and the "through the FireWire," a more low-cost computer requirements, the game unexpectedly in the Chinese gas hot.  Its 2.3 million highest simultaneous online number is also a game that reaches this height after "World of Warcraft" and "DNF".  and "Through the line of fire" last August into the Vietnam market, but also quickly to 100,000 online results to become the first place in the local rankings.  >>>> Indonesia---"Point Break" bloom as the representative of the emerging online games market, in Indonesia, Korea produced the "Point Break" generous luster, become the first place in the local online game list.  The game is the NCsoft's first FPS game, although in South Korea did not achieve too impressive results, but in 2009 after entering Indonesia, 5 months, the number of members exceeded 1 million, and created the highest online 250,000 records.  In Indonesia's current imperfect online gaming environment, this game can be compared to other games have 2~3 times the access rate, is also a miracle.  >>>> Europe and the United States market---Melee, open up in Europe and the United States market is the birthplace of FPS, but because its players too much like FPS class stand-alone game, so even time free, FPS games in the local still not attention.  The above mentioned "through the FireWire" and other games, are currently in the European and American markets struggling.  And Nexon related people said that in Europe and the United States market, players look picky, FPS packaging and localization to be very in place, to have the opportunity to succeed, so at present each home is in groping, pioneering and melee stage. See so much, you will find that these FPS games are from South Korea, Korean manufacturers can really say is to "unify" FPS game of the world slightly ~ (quote meaning ...) Everyone slowly speculated (^__^)
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