Japan's famous gaming company Skewell Ainix's producer Saito and the game planning Taro Yoko today in the Japanese game media interview to reporters, told the reporter in the Production of Action Game "Neil" (Nier) when the painful experience. Here is the interview part passage "In fact, we finished the game very early, but the development of things is more dramatic." We had a big fight with SE's Los Angeles studio, and they thought the main character of the game was too ... I think they mean too ' Niang ', not suitable for the western aesthetic point of view, and at that time the game has been close to completion, and I do not feel that the protagonist's design has any problems, Westerners do favor uncle? And the company's top brass agree with them. I think our ' Niang ' characters will be liked by the French at least, they like Japanese culture very much. In the end, the PS3 made concessions, Neil was made into two editions, one for the "Neil: Replicator" (Nier:replicant), which belonged to the platform, only in Japan, while the international edition was called "Neil: Complete Body" (Nier:gestalt), Supports PS3 and Xbox 3,602 platforms and is available for sale in Europe and America. We can see the obvious difference of the protagonist from the picture. Japanese version of the United States (a lot of wrinkles on the face)
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