Yoon-Young my child is 20 years old, is a university student. His adolescence is the rapid development of the network from scratch, in the middle school and college life, the network is almost his partner. He is reading novels, watching movies, browsing information and surfing online games on the Internet. Watching the children in the online game of madness, watching the child's increasingly emaciated body, passive learning and rejection of all social activities of the state of obsession, I am worried. I try to through well-meaning, Xiao's communication and communication to guide him, had also been angry when he wanted to hit the computer, shut down the network, but the thought of the outside of the Internet cafes, more uneasy--rather than let him in the outside do not know where to surf the internet, rather than at home watching him online, at least this can avoid greater harm. Last summer I used the "Transfer law", with the children travel, let him know more real social life, this has a certain effect, can also only occasionally for it. For the sake of the child, I had accompanied him to play the game, took the appreciation the vision to know his game world. I am amazed to sigh with regret: cannot but admire the network game the designer and the manufacture operator's shrewd and the intelligence! Their research on children is more dedicated than our parents and teachers. The exquisite screen of the network game, there are blue sky and green mountains, there are the magic weapon, there are many lifelike, tempting to try the characters, the game has layout, heroes, and virtual money, wealth transactions ... It's a society that looks like a world. Children are constantly experimenting with more lively and interesting online games than school education and social education. The scary thing is that the ultimate goal of the game designer is to control and pull all the players to spend money in the game for profit. Our children, parents, the vast number of high school and university teachers, and network game designers is so vulnerable, children gradually be charged, step by step toward obsession. Perhaps, the game designer does not know his intelligence can bring such side effect, but the fact is: The network game deeply affects the contemporary teenager's healthy growth, brings a series of social problems. Parents and teachers hard to compete with online game manufacturers for children, in this game school education is feeble, parents are helpless. Now, the state has introduced the mandatory installation of "Green Dam" filter software provisions, I regard it as a national attention and governance of youth network violations of a signal, which let me see hope. As a parent, it is recommended that the relevant departments pay attention to school education, guide the school teachers to seriously study the dissemination of network games and methods of attraction, effectively run a good school education, it will be the parents of the lucky, the education of the cause of the lucky!
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