Network Marketing SEM gaming industry user audience two or three talk

Source: Internet
Author: User
Keywords Baidu Promotion
Also do not know is because of what, the recent heart always have some inexplicable sense of oppression, caused by SEM this piece of sharing, not the original relative timely, here, for you often come to my blog stroll Tianjin Sem as well as the country's friends to make an apology! Little head bidding assistant to give you a detailed explanation today. &http://www.aliyun.com/zixun/aggregation/37954.html ">nbsp; Having recently started groping and practicing a game industry project, but found that the Internet to write online game area how to conduct SEM network marketing related articles are few, so today's senior Sem Wang Nan for everyone to chat about the topic is, why for a game of the players, the beginning of the time more recognized, Will be lost over time?   Do not know whether the hearts of you feel, the following content will be a bit focused on the user experience elements. I think this should be the key to all the problems, the new users will be able to become your old users, it shows that he has a certain period of time for your product is very recognized. But why did they leave in the end?   1, there is no time to play games, life will always face a variety of changes, maybe he played your game is still a student, but now he has to start busy for work. Maybe he was a little clerk while playing the game, and now he's starting to be your mother.   2, influenced by others. Sometimes it is because of someone else to let themselves feel that playing the game is wasting time and so on, when he began to agree with this sentence, then away from the game time is not far.   3, the content of the game update is a good thing, but when the game has become not the original play, then the player will naturally be disappointed to leave.   4, the game in a variety of charts are the first time they will feel that there is no pursuit, when people do not pursue the natural easy to give up.   5, contrary to the previous one, when their level is too far away from others, feel the help is hopeless, naturally will give up.   6, when new users become old users, the operator's various errors will be more tolerant than initially, but when the game often appear a variety of bugs, loopholes, no matter how good the patience of the players will eventually leave.   7, the reason why he can become old users from new users, it must be the credit of the early game, but a game in the early days no matter how the game, and can not represent the back of the play is also their food, when the later game becomes more and more boring, they will also disappear. In the above analysis, in fact, the reasons for the loss of players is not too much, most of the operator is still a problem, then from an operator's perspective to think:   How to let the old users do not lose? What should the boss do?   When we spend a lot of money to bring a new user, and then spendA lot of time to make a new user become an old user, if such a user is lost, the loss of much more than the initial promotional costs.   Remember that there was a joke on the microblog that the president was too busy to let him go, saying that there are too many titles in the title today with the president. Now the internet is so, homogenization of the product is too much, he can choose you, you can choose others, why do you want to be a loyal fan? You said that your game picture is good, but your user may say the picture good has what use, the play does not attract me. While most people may be your audience, the more you have, the more you will face a tune problem, so you still have to find the people who are looking for you, and only such users can become your hardcore users. In short, that is the reason for positioning.   because my website does not think too much about SEO problems, so ranking is not particularly good, but after testing, the current search on Baidu: Senior SEM or Business Network Marketing Consulting, you can find me, but also through Google, search Tianjin sem can also find me, welcome more friends to communicate with me. Previously said those new users can become old users, because of your product early recognition, does not mean that the latter also recognized. Although now the requirements of the players may be very high, but most of them are just joking, but the planners or operators are subjective awareness too strong, always think that their requirements are sometimes unreasonable. This is the case, mainly with the user did not have good communication, which is almost all operators of a common problem. When communicating with their own users, those jokes naturally do not exist, and the counter meeting is some real advice.
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