Summary: The regulatory platform is about to be put into use for virtual property rights 170 million people in the world of online gaming consumption, the domestic billions of virtual currency trading every year, when the game of gems can be converted into RMB hundreds of thousands of yuan, the reality of the thieves aimed at the virtual world
Regulatory platform to be put into use specifically for virtual property rights
170 million people in the online game world consumption, the domestic billions of virtual currency trading every year, when the game of "gem" can really be replaced by hundreds of thousands of yuan, the reality of the "thief" aimed at the virtual world, cheating, fraud, disputes, and so many of the ensuing. Yesterday, industry and commerce, experts, consumer associations and other parties gathered to discuss the "online game" rights. Reporter learned that the Beijing Industrial and Commercial network trading monitoring platform is about to be put into use, "Network industry and Commerce" can monitor the process of transactions, the virtual consumer environment will have real evidence to retain.
Handling network complaints is the most troublesome
Shijingshan Industrial and Commercial Bureau from 2008 onwards, the handling of online game complaints to follow the analysis, found that the main types of complaints are: game players by the game vendor account, equipment lost, not normal online games, not refund the game fees, account theft and other causes of consumer losses. Deputy Director of the Bureau, Gao Deyu told reporters, game items stolen complaints to deal with the most troublesome. "Gamers will get sophisticated equipment to sell at a high price in real life, and become a means of livelihood, such as" Tianlong eight "in the eight or nine-class gem in real life can be equivalent to hundreds of thousands of yuan, ordinary gems also to thousands of yuan, once the items are lost, the player's impact is very large. ”
Future access to transaction records
"The protection of virtual property is the trend of network security and legal construction in the future." At present, the business sector has embarked on the development of network trading supervision platform, the "Network Industry and commerce" in-depth to the virtual transaction rights enforcement. According to the Shijingshan Industrial and Commercial Bureau section chief of the Kushandon, the platform is located in various industrial and commercial branches, will be docked with network operators, trade disputes occur, the industry and Commerce departments can adjust the entire record of transactions, in the resolution of the difficulties, but also relatively accurate judgment of the parties responsible.
Gaming platform and Public security Network
The "interim measures for the administration of online commodity transactions and related services" and the "interim measures for the administration of online Games" formulated by the Ministry of Industry and Commerce were implemented July 1 and August 1 respectively in this year, and two regulations explicitly put forward the "real name System". In particular, the latter, but also increased virtual currency trading services should not provide services for minors, online games enterprises should require players to use a valid ID card to register and save user information.
After implementation of the "measures", for the real-name implementation and protection of minors, online operators can no longer shirk responsibility. Gao Deyu made clear that, according to who profit, who is responsible for the principle, operators should urge game participants real name registration. Reporter from the game operators understand that a number of game platforms have been connected with the Ministry of Public Security, players online registration can be real-time query identity.
Expert advice
Network transaction into the protection system
The Consumer Rights Protection Act stipulates that consumers are natural persons who need to buy goods and receive services for "life", resulting in the inability of the business sector to reconcile online game consumption disputes. Whether the network game player belongs to the consumer, also needs to have the clear definition in the legal level. Experts in the meeting have suggested that when revising the "Elimination Law", the network transaction will also be included in the protection system.
Morning News reporter Zhu Shuo