Neuro-Cat "maker: how 0 cost to get 100 million people?"

Source: Internet
Author: User
Keywords Makers
Neuro-Cat is a very wonderful story, has been to see a lot of people in the Brush friends Circle, has not been too concerned about, until the neural cat to see a neural data: an art and a programmer, with 1.5 days of development completed. The neural cat was online a day after 234,000 users and 863,000 visits, three days later, surrounded by the cat has been more than 100 million visits, while the number of independent users has more than 5 million. About the 3 key points that the cat has to pay attention to: 1, HTML5 is a windy mouth. Almost 0 of the cost of fixing 100 million users, must be the air outlet. 2, the nerve cat behind the game is also the user's greed and hatred. 3, the circle of Friends has become the first point marketing platform, the biggest challenge is not as good as micro-bo control. = = = Neural Cat Split Line: Dictation: Egret engine (Egret engine) founder Chen Shuyi jobs prophecy: HTML5 is a trend my experience is more abundant, is a serial entrepreneur. Sophomore year in the United Kingdom read 4 months to drop out of business. It is the third time that Egret was founded. I was very interested in programming since childhood, is a technical control. Remember that is the second day of the time, I from my neighbor opened the Internet café there to learn programming, is half self-taught, in the university when the personal webmaster, then know Dai. After dropping out of school, I and several small partners to build a website for the government to do some special software and other outsourced technical work. But soon, I found the problem, I have no management experience, every day to deal with the management of the work, the evening has to maintain their own forum, and then I will call Dai, to Dai discuz work. Discuz's two or three years of working experience gave me the ability to socialize, lecture, manage, and so on, from a tech house that blushed at the sight of a girl and became an entrepreneur who could talk everywhere. Later, Discuz sold to Tencent, I was a person with the ideal of entrepreneurship, so came out. and several small partners to create a singular moment of interaction, to do social games. The company was founded in 08 and has been doing so for 2013 years. The idea of a social game stems from my previous experience in Discuz. The operation of the Discuz community gave me a deep understanding of the social community, and I really loved games and wanted to combine them. Later, net network, happy Net have done the platform, their platform ranked in the top 10 of about half of the game is we do. Singular moment interaction B-round valuations have reached 40 million or 50 million. But as a result of my decision on the mistakes, and do not want to drift to do the market hot game. I quit. The reason to choose the game engine this field, on the one hand stems from in discuz to learn the open thought, develops a thing, lets everybody use freely. On the other hand is my accumulation in the odd moment interaction. This has something to do with my character, I charge two things when I am interacting with the odd moment. The first is to build the original game culture, the second is to spend the most energy to do technology. We do original games are used by their own engine, and later Ma Yi joinedAfter us, engine technology, and because Ma Yi this celebrity, followed his technology Daniel came to our company, for granted, we want to be an engine-winning company. "While native apps are a good experience for the user at this stage, it's a web-based application that represents the future," jobs predicted. "HTML5 was highly praised by Mr. Jobs, who predicted that an open standard HTML5 would replace Adobe's Flash. Three reasons lead to HTML5 being boost before. First, the hardware is immature. Phones produced before September 2011 have no CPU, no graphics processing chips. Use HTML5 to do the game, the picture will not be very good. And it will be very card, very power consumption. Second, the technical standards are not uniform. Each browser technical standard is different. Third, network support is poor. Not popular now 3G, 4G. "Surround the nerve cat" hot, let HTML5 fame greatly increase the nerve cat in micro-letter on the red, for a time let countless people pay attention to the HTML5, also pay attention to Egret engine. These days, our official website visits increased 30 times times, my development group is full, the new opened two groups, also are nearly filled. Not a technician, all rejected into the group. Never thought such a game can be so hot, I understand the "surround the nerve cat," The reason for the red three: first, simple, who will be able to play. Secondly, the image of the cat is a bright spot, it is too cheap, who want to beat it a meal. Again, the use of micro-trust circle of friends. Many games want to use the circle of friends, but not good, and you use a few steps around the link to the cat, so that everyone has the desire to PK. "Surround the nerve cat" this game wrote our company's engine, these days, a lot of people call me, have want to give us investment, have want to know the situation of "Neuro Cat" yonder. In fact, the Nanjing Mud monster Game Select Egret, is to verify its performance. As a result, two ordinary employees spent a day and a half of the game development. Developed so quickly, this stems from the Egret framework core using typescript (JavaScript superset) to write, through it, it is easy to iOS and Android platform in various browsers to easily run your HTML5 game, and provide a near-consistent user experience in different platform browsers. At the same time, Egret provides an efficient js-c binding compilation mechanism to easily compile the game into native format. This engine we follow the spirit of Adobe Flash, but all the code is our own development, the development engine within the range of 10 of the top 7 are now in our company, so on a global scale, our engine is the first. As a technical control, my desire is to develop a best use of the engine for game developers to use. I think HTML5 will fire, I did not think a nerve cat will detonate us. But from this point of view, the mobile end of the page will be like the end of the trip like a PC end of the direction of the development of the same trend. and moveEnd users can not match the PC side, with the mobile end of the hardware continue to improve, mobile end of the page will become the next game outlet.
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