"Nine bounded" by the Shenzhen domain from 06 began to develop a large-scale 3D fantasy games. The game uses the network domain independent research and development of a full 3D game engine, the game takes 4 years before and after, has thousands of tasks, nearly million square kilometers of scene area. In 2010, Joy on the Shenzhen Network in W3 Pavilion, the new "Nine Realms" was newly-CG. For this new works, the reporter visited the "Nine Realms" project leader Mr. Wan. The reporter in the scene to demo feeling "Nine Realms" the picture gorgeous dazzling, not too many bloody or very disgusting death effect. Wan Wan, the project director of the nine boundary, added: "Players are not less likely to experience the Battle of" nine Realms ". However, we still do not want the younger players to play games for a long time. According to Mr. Wan, "nine Realms" is a PvE and PvP synchronization important, heavy community 3DMMORPG, the high-end guild team in this game will have a great role to play. From the first 2 tests, the percentage of players who felt "too hard" and "too simple" were almost the same, therefore, in the next Test, "Nine realms" will provide players with "ladder-type growth" opportunities-for those who feel too difficult, from easy to difficult to introduce difficult content, for those who feel too simple, in addition to open high level, Other growth routes will be opened. In this case, Wan added: "If players stay too long at each level, then a good company won't last long." "This also shows the current mainstream MMORPG model in the game set up a general situation." "What security do players get?" asked the reporter. "Plug has always been a cancer of the game, especially in the 3D game performance more prominent, I think should be from the technology, operating gaps, game design, such as a full range of containment." Wan answered. Indeed, why do players like to use plug-in? Most of the cases because the operation is too boring, want to use plug-in adjustment, or want to gain excess benefits. It is understood that the "nine" will be in the player to kill the blame to provide interesting, thoughtful ingredients, to dilute the monotonous and consistent behavior of killing strange, so that the player's demand for external hanging naturally weakened. "Do players need to spend a lot of money playing?" Reporters continue to cross-examine. "We want more middle-and lower-tier consumers to join the nine," he said. "If the monthly income is 1000-2000 yuan, the player can spend 5% of the monthly income can be very happy." Wan answered. When the reporter asked Wan whether the "two-tier market is more difficult to promote 3D games," he said: two-level market players play 2d, but not play 3D. Early because of the 3D game technology threshold, high requirements for hardware configuration, game companies are basically inclined to push 2D games in the two-tier market, players have formed the habit of playing 2D. In addition, the acceptance of fresh things and the difference between the first-tier cities, but also finally affected the current 3D games in the second-tier cities to promote. But that means there is still a huge demand in the level two market. At the same time, he said, "Nine realms" used by the engine in the mainstream 3D engine, the configuration requirements than the average level is lower. Finally, Wan to reporters, "nine" to the next Test (test time to be determined), in addition to bug changes, the game content will be nearly doubled, and more than 10 new maps open, please players pay attention to play new channel related topics. (Edit Zhang Xing)
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