U.S. game market NPD October Statistics, the overall industry's total revenue compared with the same period last year fell 4%. The entire industry, including gaming hardware, game software and accessories sales of 1.07 billion U.S. dollars, compared to 1.11 billion last year, if the annual statistics, hardware and software sales of 11.07 billion U.S. dollars, compared with the year around 8% decline, the decline of 900 million U.S. dollars. Hardware sales fell 26% this month, home machine and palm machine sales of 280 million U.S. dollars, the same period last year, 381 million U.S. dollars. XBOX360 as the only sales growth of the mainframe, according to Microsoft's statistics, the company in October sales of 325,000 XBOX360, the current XBOX360 host annual sales of 3.5 million units. Such data performance also made XBOX360 the best home host to date. In contrast to the widespread hardware weakness, software sales rose 6% per cent from a year earlier, earning $605 million trillion, and despite the excellent October US market software sales, this is still not enough to reverse the year's software slump, with annual sales of $5.54 billion trillion, still trailing 7% per cent over the same period. Anita Frazier, an analyst at NPD, said it was noteworthy that this month's high-speed software growth was fueled by a 16% increase in sales of online games, while sales for more than a single piece of work were down 2%. In the specific works "NBA 2K11", "Radiation: Vegas", "Medal of Honor", "Ghost Prophecy 3", "Halo: to Far Star" and "Star Wars: Force Release 2" and so on have been very good results. 4 of these cross-platform works on the XBOX360 platform of sales have significantly exceeded other platforms. (Digging the shell net)
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