Oculus VR will create a media that is completely different from existing movies.

Source: Internet
Author: User
Keywords Movie If that Pixar
Tags animation audience bitcoin create different direction environment game

Absrtact: If something has the ability to rewrite the rules, in the long run, it will not be overestimated. such as text, Internet, bitcoin, and Oculus VR. The two friends who were chasing the light this morning came to sit at 36 Krypton, talking about their internal exploration.

If something has the ability to rewrite the rules, in the long run, it will not be overestimated. such as text, Internet, bitcoin, and Oculus VR.

This morning, the two friends came to 36 Krypton sit, said they are exploring some interesting direction, think Oculus VR quite promising. Chasing the king of the second hand, it is said to imitate Pixar, and repair art and technology. "Animation in the end is to create a new world, Oculus VR this virtual reality technology is also creating a dream." ”

The words made me think a lot. I found myself underestimating the impact of Oculus VR on the entertainment industry, thinking that it would completely change the heavy game, but the impact on the movie was not too much, thinking it would be an immersive 3D movie.

Not so, Oculus VR creates a media that is completely different from the existing movie.

The traditional movie is the evolution form of the drama, the stage replaces the screen, the Director may control the movie the direction and the angle of view more diverse, the audience can only sit under the stage to be guided to appreciate. If one day Oculus can popularize, you have made a 3D animation movie, the audience can put on the helmet, oneself in that virtual world free to watch, is it a feeling to think? The question is, how do you tell the audience what to look at?

Similar scenes have appeared in the novel many times, such as the Halibeiteli meditation basin, which is definitely one of the best new hardware in the whole series. Think about it, pull out your own memory with your wand, and when you want to see it, stick it down. You can look back at the memory of the past in the presence of onlookers, the details of which have been overlooked can be re-examined, and even call on others to see that Dumbledore took Harry a piece of the history of Voldemort, looking really good.

Another kind of similar is to go back to the past, such as you can go back to the arena of Spartacus fighting, personally feel the blood and sand, or back to the scene of the war with the Princes of the night, see the princes were played after the expression, or go to ancient Egypt, see how the pyramid lumpy up. You can browse the world in the past, but you can't change anything.

I put this idea with the spirit of the next, and the result of her lukewarm back, what does that mean, not all false? I would like to see the fictional world, such as the three-body world, or Avatar's wonderful planet, wear Oculus to go there to walk, it is really interesting.

This is also a direction. To really get you back to history, you'll find history too boring. But if the virtual world can be realistic, and the virtual world itself is very cool, that experience is great, a bit like animated books to the animation of the transition.

Speaking of which, do you think this experience is a bit like RPG (role-playing game)? You walk around in the virtual world, look at it, but you can't interact with the world, just watch. In fact, the game and the film has the potential to merge, Lu Yao in his blog a new way to make a movie has a wonderful description:

First, create the environment and elements of the model and then record the elements (actors, objects, environment) of the State, the behavior of the last playback, first set up the environment, read element information, restore element state. At this time, photographers and editors can place virtual "cameras" in any location in space. Constantly changing positions on the timeline to form a movie that people eventually see.

I believe you can guess, I have another more radical idea, that is, movies and games are the same, the game is more and more like playing movies, movies more and more like watching games. Because after all, they are all about the creation of our real world.

It's a very radical idea, but I basically agree that if you make a movie this way, the cost will be much higher than the existing one, but it's a lot lower than holographic recording of every detail of a world.

This set of practices reminds me of Pixar. At a time when the PC had only a very rudimentary graphical interface, Pixar had started to animate the computer, technically beyond the times, and it was for that reason that Alan Kay strongly advised jobs to buy the company, and jobs agreed to do so after a few years of stocking.

Every new media can give birth to new art forms, although I do not know what to do on the basis of Oculus, but it must be completely different. Film gives people a new way to see the world, Oculus will give people a new way to feel the world, you are there, exactly.

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