On Flash games next 10 years

Source: Internet
Author: User
Keywords Next talk about domestic game website become

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The first decade of China's Internet wind is about to become a history, looking back on the past decade of Flash, countless users witnessed the development. From FLASHMTV animation, video applications, to the Web game, and then to today's popular flash games, but also become the best Flash technology application carrier, is being more and more attention of the online games industry.

Flash game content, innovative, not only play simple, easy to operate, but also the most green game, do not worry about the minors "addiction problem." Flash games in the form of game performance and the traditional game is basically the same, but mainly live on the network. Small volume, fast propagation, beautiful picture, a great substitute for the traditional web online games trend. Although Flash games also have poor security, can not afford the shortcomings of large-scale tasks, but more suitable for small and medium-sized developers to undertake development tasks, the domestic currently has thousands of of independent developers to develop flash games, and achieved good returns. Domestic game giant Shanda games under the recent activities of the ball games, and with 7k7k and 4399 and other small game platform cooperation, but also show the domestic online gaming industry to the emergence of flash games of special importance. Flash games How to shake the heyday of the online games? Flash game in the next 10 years will be how to develop?

Domestic well-known games 3839 small game market director pointed out that starting from 08 the domestic game industry to gradually walk into the flash game that, according to the industry of the size of the game platform operation Analysis, Flash game next 10 years will be possible and MMORPG a higher, a share of the online games industry a cup of soup. On the one hand, with the great heat of the foreign Facebook and Twitter, the demand for the fragmented information of the community is released, which satisfies the need of the majority of the people to use their leisure time to pay attention to their friends and play games. As a result of Community intervention, small game site profit model will enter a shuffle, "Third-party plug-in application is divided into" will become a new breakthrough point of small game site profit; On the other hand NetEase, Shanda, Tencent and other giants to join, will lead to the flash gaming industry "Three Kingdoms separation" situation, This situation will facilitate the further development of flash technology at home.

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