Online games grading does not allow adults to play pornography

Source: Internet
Author: User
Keywords Erotic games quit internet addiction online games game content game time grading system
"Unlimited online games, stimulating yellow messages, are extremely vulnerable to the physical and mental health of young people."  Yesterday, Hubei CPPCC member, Yichang youth League Secretary Songtao proposed that the network game grading standards should be established to reduce the proportion of adolescent internet addiction. Songtao said that through the survey, 39.6% of the teens who surf the internet in Hubei province chose to play games, 48.3% of teens had access to pornographic websites, and 43.4% of teens received emails and electronic cards that contained content like violence, pornography and intimidation.  It turns out that youth groups are extremely vulnerable to the "hardest hit" of vulgar information such as cyber violence and pornography. According to media reports, Beijing may at the end of the month to the Baiyu network game implementation of hierarchical management, content classification will be initially divided into adults (18 years old) and minors two levels. "Beijing has already taken action, and Hubei province should also make laws and regulations as soon as possible."  "Songtao called for, I province to set up as soon as possible network game classification operation management measures." Grading should be divided into age, control content online game grading how to score? Professor Taohongkai, a famous expert on internet addiction, suggests that the age group can be divided into five levels: Level 6, two, 6-9, three, 10-14, four, 14-18, and over five. For different age groups, the content of the game is not the same, such as for children under 6 years old, there can be no negative content; for children 6-9 years of age, allowing them to increase the content such as disputes, contradictions and so on, let them gradually understand the real world, but the purity to maintain more than 80%  And so on, the age group can moderately increase some negative content, but overall still want to ensure that pure education mainly. Different age groups, in addition to the game content control, but also the end of the game to control the time. Taohongkai that, why the net swims can let the teenager become addicted, very important one reason on "The monster" may keep playing, "the weapon" may unceasingly upgrade.  If the implementation of grading system, such as the 6-9-year-old child development of the game, can be designed to finish in 15-30 minutes, can not fall into the "unlimited upgrade" in the circle.  How to plug a regulatory loophole? How to effectively implement the management system of online games grading?  Wuhan sheng ke people Software Co., Ltd. Vice President Sun Zhijian that the implementation of real-name registration is currently easy to operate the method, that is, anyone want to play online games, must use the ID card number and name to apply for, not to provide ID number or wrong identity information users, is considered minors. Although real-name registration can play a certain role in grading, but in the actual operation, there are many loopholes.  Taohongkai said, for example, often can encounter borrow other people's identity card "imposter" phenomenon, if minors take their parents ' ID number to register, who can identify the game is the children or adults?  CPPCC member Songtao also suggested that, in the formulation of online games, we should also introduce relevant laws to clear the main regulatory body, regulatory responsibility and related administrative omission of punishment measures to solve the long supervision and unmanned supervision and other issues. ◇ Dialogue Online Games Classification Topic Group leader Huang Yonglin: "Grading does not allow adults to play erotic games" Reporter: Why to develop a nationwide online game management?  Huang Yonglin: 2007, the Ministry of Culture commissioned Huazhong research "online games and youth internet addiction," The topic, we issued 100,000 questionnaires, the results let us realize that online games and addiction is a certain relationship, but also can not be online games beat, it is necessary to carry out a hierarchical management of online games.  Reporter: How does the idea of grading by age be released?  Huang Yonglin: We have organized a group of experts, including culture, education, psychology, media and other groups to investigate the parents, while drawing on international experience, the net will eventually be divided into three, that is 12-18 years old, all age and 18 years old adults.  Journalist: What is the basis of the division of age?  Huang Yonglin: We measure the standard of five major chunks, namely, cultural value-oriented, virtual social health, game time limit, game antagonism and sensory acceptance, in these five large chunks subdivided into 20 rules, the Expert Group is based on the rules to determine the group criteria.  Reporter: If only from the age of grading, does it mean that adults over 18 years old can play with pornography, violence and other content of the game? Huang Yonglin: In fact, the online games should be graded on the management of the second step, it is premised on the content of the game to audit, such as containing pornography, violence and other content of the game is not listed. In the case of allowing them to be listed, we have different age groups to manage, so as to reduce internet addiction. (Changjiang business Newspaper Hui)
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