Online Games passive sensitive agent situation, agent dominance of the ascent

Source: Internet
Author: User
Keywords Online

recently, in an interview in media, it was mentioned that online agent mode in China will not perish. This sentence is very strong blocked the past few years on the road to the agency can go how far the moan. In fact, from the recent two years domestic listed overseas products are increasing the status of the current situation can be seen, online agent of the smoke has already begun to diffuse, but this time is different from the past, its overseas research and development companies have not been able to dominate everything as before. Presumably this is also the domestic online game agents in the more than 10-year running-in in the active one of the mutual constraints.

Passive sensitive agent situation

In the domestic net swims the market, the foreign product domestic proxy appears the question to be very sensitive always. In particular, both sides in the agency's price, technology, renewal and the company's wide disparity in strength, can cause fatal impact. According to the survey data, in the Chinese game market at first agent foreign products, almost entirely in the position of the accused.

Whether it is overseas game products in Chinese, or game server technology updates, are entirely dependent on foreign forces. For example, at that time in a long period of popular South Korea online games "legends" and later Tencent's "QQ Sonic" and "Jin Dance troupe", now in the game of the Voice environment are retained a lot of Korean imprint in the inside, in fact, the agent passive situation at first there is no way things, After all, the Chinese game market is under the impact of foreign game products to sprout. In the face of such a situation, the domestic game agents can be said to endure humiliation.

Agent game reversal

And now the difference is that the domestic agents, whether from the strength of the company, or game operation of the technology are obviously catching up, or even beyond some research and development companies, and the domestic game agents on the Chinese games market environment understanding and national conditions, can be very accurate control of the entire product development direction. It is understood that recently because of the "sea War Ⅱ" renewal of the issue of the acquisition of South Korean research and Development company of Nine to the world, by the media exploded a lot of problems in the agency cooperation.

And in the face of nine to the world such a veteran agent experience of the game manufacturers, South Korea has shown a slow update of the server, in the operation of almost no Korean technical support, and do not listen to the Chinese side of the revision of the comments, resulting in the cooperative operation in the difficult step. It is only surprising that, in this difficult situation, the nine-match world is still able to operate for up to six years, and held the player in the case of the operation of the four-year IWGB (Sea War League).

This shows that the domestic online game agents in overseas products agent has risen to a new position, whether in the agent product control, or in the ROK cooperation has already had the initiative to attack the strength. In particular, it is worth mentioning that nine in the world can maintain the interests of the players to make the acquisition of the Korean SD Enternet Company's actions, can demonstrate its strong executive power.

The rise of agent dominance

In addition, in the last year, Tencent acting Korean works "ancient century" in the Chinese work, we can also see that its domestic agents have been full of wings.

Especially in last year's media explosion of the work of the recruitment activities, fully demonstrate the work of foreign works has risen to allow the player to participate in the height of domination, this not only allows the Chinese online games agent on the chest, but also for the game players propped up a new glory and pride.

And, along with "Jian Ling" "Nineth mainland" and other overseas agent works have settled in, let the Chinese online game market into a new era of online agent.

Tacit understanding in the balance of agency

And in this year, with a strong domestic agent momentum, a number of online games giants began to be ready to send. For example, the perfect world just authorized the comic book adaptation of the "Holy Warrior Star Ol" and the Grand game rumors agent of the "Seven Dragon Bead Ol" are crowned game media expectations list. From its agent works we can also see that the domestic online game agents in the selection of agents have tended to mature.

In view of the craze of comic books in recent years, this agent's foreign cartoon adaptation game works will undoubtedly set off new waves and upsurge. And this kind of mutual benefit cooperation Operation Agent, to a certain extent also shows that both domestic and foreign cooperation on the gradual tacit understanding.

China for more than 10 years of online games market development, is accompanied by an online game agent hard to come over. Although there are many problems in the cooperative operation, this does not mean the end of the Chinese agent Road. On the contrary, this shows that the road of Chinese online games agent has a great progress space. Game research and development companies dominate the era has passed, and the strength of the two sides of the balance between the relationship will undoubtedly become the most important impetus for the smooth development of cooperation and key.

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