Online seating rearrangement industry enters the thinking period

Source: Internet
Author: User
Keywords Online games seating
Tags business game game industry game market games games industry it seems market
Like a full sprint after the carriage need to take a break, the online game industry in the happy enclosure, the day into the rapid expansion of the gold, it seems to need a few stops, let the soul to catch up with the pace. Major online games companies released in the second quarter of 2010 reported that the game market pattern is undergoing subtle changes.  Following the first quarter of 2010, Tencent overtook Shanda to become the industry's eldest brother, and in the second quarter of 2010, NetEase overtook Shanda to sit on the second-largest industry. In the industry's view, the two camps of the online games industry has gradually drawn the line. The first camp was Tencent, NetEase and Grand Lock, the second camp by the perfect time and space, swimming, giant network, Jinshan, Net Dragon, nine City 6 composition.  And the first three of the top of the overlapping turnover seems to imply that the new round of "The Kingdoms" war is about to begin. The 2010 seating decline was clearly a test of the grand system.  According to the Royal Network, Shanda game published in the second quarter of 2010 reported that the former second quarter of the common shareholders should account for 235 million yuan, the same period last year fell 47.2%, the latter quarter net profit of 304.3 million yuan, down 16% year-on-year. Undoubtedly, Shanda is still the most important part of the grand system. Grand how to revitalize the next stage, the game still need to stir up the beam.  In response to the second-quarter results, Shanda game Chairman Tan, in an interview with the China Business newspaper, attributed the industry to a period of adjustment, plus its product line is in the midst of an upgrade. The entire online gaming industry slowed to an adjustment, actually starting in the third quarter of 2009. Giants, the net Dragon, Jinshan, nine cities and other companies have a different degree of decline in business.  With the strengthening of policy supervision and the change of the rules of the online games industry, the whole industry has gradually begun to transform from simple business model relying simply on a game. and Shanda games in the face of "legend" into the aging period of questioning, has been the "legendary" series seems to carry a grand too many dreams, up to the present "legend" is still its main revenue engine.
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