Second-hand games, like pirated games, have a lot of trouble for game developers, and the open business has come up with many ways to deal with second-hand games. EA then launched the "10 Dollar Plan", Ubisoft in China to launch a genuine stand-alone 10 yuan purchase cdkey, but some other game developers have different opinions. EA launches "10 Dollar Plan" for containment of second-hand games the first half of this year, EA announced the launch of the "Anti-Piracy" initiative "10 Dollar Plan" (projecttendollar), to buy second-hand games (or pirated games) of the players charged a certain number of game fees. Simply put, a player who buys a new game directly can play the whole game, but those who buy second-hand or pirated games need to pay 10 more dollars to play the multiplayer networking part of the game. EA "Battlefield: Rebel Company 2" The user who buys this kind of game will get an account number, when playing the game, you need to log in to the account, and the player who buys the second-hand game needs to pay another 10 dollars to get an account. In addition, users of all second-hand games will be free to play a 7-day game of multiplayer connection content, and pirated software users would be completely shielded from the multiplayer networking game. In addition, the "10 Dollar Plan" also includes a separate game to allow users to download the game DLC Upgrade Expansion pack, the implementation of this rule will include "Battlefield: Rebel Company 2", "Dragon Age origin" and "quality Effect 2". Players who buy these games directly can download the DLC upgrade package for free, while second-hand/pirated gamers cannot enjoy similar services. Take-two's boss thinks "10-dollar game plan" has no effect. Take-two's boss, Strauss Zelnick, recently said that EA's 10-dollar game plan had little impact on the second-hand gaming market because they didn't have any quality assurance. Like EA's 10-dollar game plan is actually the user's "punishment", they should find more can let others buy a new game reason, provide consumers more benefits. "It has no impact on the second-hand gaming market," Zelnick told a news conference in New York. EA's 10-dollar game and online pass are no help to the gaming industry, let alone a counter-attack on the second-hand gaming market. The president insists that the 10-dollar route to limit the use of second-hand games "I think we may have tried to get the players to pay for our game in a creative way," he said. "We won't do anything to suppress second-hand games," Kotick said. What we want is to be able to support our players, and when you chat with the players, you will find that they think it's a good idea to treat second-hand games as a currency. Change the games they no longer need into points to buy new games. "We can imitate EA and other companies, but we don't think that would be good for players, so we chose not to." "Instead of encouraging players to buy their new games, Activision tends to use DLC (downloadable game content) to fill their losses due to second-hand games," he said. (Digging the shell net)
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