PLA launches military online games "glorious Mission"
Source: Internet
Author: User
KeywordsOnline games PLA
Washington (reporter Shiwei) in the previous round of fighter bombing, the PLA soldiers airborne target, rapid and "enemy" launched street fighting ... Several snipers in the high point sniper distance "enemy", a team of soldiers rushed into the target buildings, and "enemy" close to melee ... This is not a war, nor a drill, but a plot of a cyber-military game called the Glorious Mission. Players can be "land, sea and air combat" yesterday, the reporter learned from the Nanjing Military Region, by the Nanjing Military area concerned departments developed by the PLA first network military game "glorious mission" official research and development success, a few days ago held a conference in Beijing. The game will be loaded in our Army's local area network, for our soldiers to learn tactics and entertainment. "Glorious mission" with a soldier's camp life as the background, the content is to participate in the code for "Glorious mission" of the confrontation exercise training, players can participate in the choice of land, sea, air war in each game link. Game scene design lifelike in the "glorious mission" of the external publicity film, the reporter noted that the game's scene includes a war or the various scenes in the exercise, air combat, naval warfare, the army landed after the fighting has involved. The characters and scenes in the game are very lifelike, for example, in the attack, a team of soldiers at the high point to sniper distant enemy targets, a team of soldiers armed with assault rifles. During the night raid, the soldiers were equipped with infrared night vision equipment to attack. In the proximity of the attack, there are fighters and the enemy to fight the battle of the bayonet scene. The future is expected to be extended to the PLA Nanjing Military area revealed that "glorious mission" is according to a complete story set game level, the game is divided into "basic training, individual task, team confrontation" three modules. In this game production process, the Nanjing Military Region hired the domestic game industry expert team, well-known game company's technical staff as a consultant. This April, the game's test version was officially released, after 2 months of testing and modification, the final June 20 completed the official version. The game is currently the first Chinese army with independent intellectual property rights of large-scale network military games. For the purpose of the game, the Nanjing Military region said that the game will be in our military network for the vast number of officers and men to use, for officers, soldiers learn tactics and entertainment. At present, the game has been tried in some troops, the future is expected to be extended to the army. Dialogue "Glorious Mission" by the Nanjing Military Department cultural Workstation led the development. Yesterday, "Glorious mission" one of the main planners ——— Nanjing Military Department Cultural workstation Mengqingxian accept This reporter interview, said, "Glorious mission" simulation of the PLA's relevant tactics, military equipment, weapons and equipment and other game details with the PLA related equipment is very similar. At present, "glorious mission" has not been promoted in the Civil Game program. Mengqingxian is also the author of the military novel "One Man's Battle". "Glorious mission" does not develop the civil version of the game is now not open to the outside, mainly loaded in the military internal network development game "entertaining" Beijing News: At that time, Nanjing Military Region produced "glorious mission"What is the original purpose of the game?" Meng Strict: There is demand will have a market, in fact, we are doing this game is mainly to consider our soldiers in leisure time Entertainment can further understand the military tactics of our various services, with an entertainment way to let the soldiers learn new things, entertaining. The Beijing News: Do the soldiers play online games in their spare time? Meng Yan: Yes, soldiers are very young, online games, especially military games will be very interested. Now every company has its own computer room, each class will have one or two computers for the soldiers in very little leisure time entertainment. Before, the soldiers mainly play a few foreign military games, we all said we should have a production of the military online, it is this demand, and finally developed the "Glorious Mission." Of course, warriors are not addicted to it, mainly learning and entertainment. More than two years of production time the Beijing News: How long has it been since the game was formally launched from preparation to testing? Meng Yan: I remember correctly the words should be from the end of 2008, we began to prepare, I mainly responsible for the planning of the script, our military personnel and expert team A lot of people are involved, we work together to finally complete the game of the various scripts, and finally by the giant network for the game technology level of production and development, It should be more than two years now. Beijing News: Is your main responsibility for this script based on your book "One Man's Battle"? Meng: "Glorious Mission" and "A man's battle" in the plot also has a similar place, for example, is a warrior's perspective, the two in individual places will overlap. But, in fact, our team is doing this game completely according to the game script to make, thinking is very independent. Beijing News: The future of the game is not likely to promote the private sector, so that the domestic players are also an addiction? Meng Strict: "Glorious mission" is now wrong, mainly in the military LAN on the officers and men can play. The next step is to develop a civilian version, we do not have this intention, because this is very complex, involving copyright, licensing and other aspects of the problem. However, I think, if there is the intention to develop a civilian version, it should be different from the current version, will be deleted some inconvenient external details. Real image capture simulation of the Beijing News: in the game's promotional film to see a lot of military equipment and even the soldiers of the armed forces and some of the PLA equipment is very similar. Meng Yan: yes. Because "Glorious mission" is a military game independently developed by our army. It in the investigation of the time to solicit the views of many officers and men, figures, costumes, weapons and equipment are from the real scene capture simulation. For example, the weapons in the game are borrowed from our military reality exercises in some of the equipment, can not say exactly the same, but certainly very similar. A soldier's personal gear is about the same as our normal soldier's outfit. In the game scene, we also borrowed from the normal practice of the scene, can be said in the details of the soldiers in the play willFeel more familiar with, this also coincides with the "glorious mission" of the production purposes. Avoid inconvenient leakage content Beijing News: I heard that this game of combat tactics and the PLA real tactics also have a very similar place. Meng Yan: yes. Many of the tactics used in the exercise have a certain embodiment in the game. Beijing News: Weapons, tactics, these military combat core technology are embodied in a game, will leak it? Meng Yan: This is not going to happen. We're just simulating real-life scenarios, and of course they can't be exactly the same as real combat. In the production, we also deliberately avoid some inconvenient leakage of content. He's the rock. The US Army is developing "the most authentic military simulation game" at present, the U.S. military is developing the so-called "history of the most realistic military simulation game" ——— dismounted soldier Training System (DSTs), the budget will reach 57 million of dollars. DSTs can simulate the soldiers to Iraq, Afghanistan and other fields into the relevant scene, so that soldiers in the virtual video game environment to train the real weather and environment adaptability, as well as team control and action sensors familiarity. In the DSTs military simulation game, participants in the simulation training will wear a specially customized helmet display device for more realistic simulation training. Each soldier is also saddled with a backpack, trained in a 100-square-foot space, and a portable computer is built into the backpack to allow the simulation program. The U.S. military plans to deploy 102 such simulations worldwide by January 2012. It turns out that the U.S. military has been successful in the use of martial game training. Prior to the outbreak of the Iraq War, the US military secretly developed a computer game modeled after the Baghdad feature. The results of the post-war statistics showed that those who had not participated in the training of the game were the first to perform the task survival probability of 60%, and the survival probability of those who had received the game training increased to 90%. China National Defense Daily, Xinhua News Agency
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