"Pocket Monster Red Sapphire" Raiders: Abo disaster beast pm
Source: Internet
Author: User
KeywordsMobile games Internet games game consoles
In the game, there are many players have asked Abo (Disaster Beast) This only PM, since we want to know, then the small part of the affirmation is to meet everyone, just have the player on this PM did a detailed analysis, then we will take a look at the next.
"Pocket Monster Red Sapphire" Abo the detailed strategy
no.359 Abo (Disaster Beast)/アブソル/absol
This is only said Mega disaster beast, we first look at the mega before and after the race changes:
Mega before: 65 130 60 75 60 75
Mega: 65 150 60 115 60 115
After the mega, 20 object attack, 40 special attack, and 40 speed were raised.
The disaster beast's skill study surface is very rich, then mega before the disaster, due to the durability of the low and speed, in the face of a lot of their opponents can kill to avoid, and mega after she has a 115 speed, this situation has been a good improvement, and then the location of the disaster beast is still very embarrassing, Her strength is only good, unlike many mega hands that have a terrifying character or a stable power of the department, and her skill lattice, is too tight, does not play in the face of higher speed opponents/not mega when the ability to start, knock off the high burst, ice light/fire/brute force high pertinence are worth considering, In addition, the beast is likely to need protection to secure a transition to the first round, but also a ghost fire this excellent auxiliary skills, how to choose the appropriate match is very important.
Several suggestions for the disaster Beast are:
1, as far as possible dozen double knives, M the TG race of the Beast got 40 of the ascension, whether the fire or ice light can play a role in the performance of the opponent to kill the effect, can break through the barrier before the breakthrough, give up the special attack is really a pity, and the object hit the end of the attack/does not play as the main skill, it is not appropriate to give up;
2, according to the needs of the team to decide to carry the secondary attack skills (fire/ice Light/100,000/brute force/frolic), if it is 6 Select 3 singles, I 100,000 tend to carry ice light, because the earthworm/blood wings are very common in singles pm, and disaster beast than they are faster (the environment has 55.4% of the blood wing are stubborn, only 20.8% cheerful /naïve, and 7.4% timid); If your team can easily lure each other into using grass steel/Loban This PM, then bring a fire/brute force is not wrong; Brute force is almost sure to kill the dragon, I do not recommend the skill of playfulness, 100,000 in transit process can take away 244hp Marie Luri at least 49% of the blood volume , but depends on the first reading operation, the effect may be better (because can knock off the tree fruit, as the Department of the Universal is also higher);
3, to add the right amount of TG efforts, at least 52 points TG efforts of ice light (real 142), to determine the killing of 4TF of Earthworm;
4, protection is the safest transition mega before the skill, of course, you can also use double or even sword dance, these two skills will let use Wang Dun test your Ghost sword miserable;
Protection/Stand-in/sword dance *1+ knock/No play/ice light/fire/brute force *3
Summary: Disaster beast is not a can not be a brain-selected PM, unless the opposite team really difficult to block your attack, otherwise choose her is very risky, the team-mates must be able to become her strong backing, to give her enough space to play.
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